eleglas Posted April 23, 2009 Share Posted April 23, 2009 Is it at all possible to change the HUD slightly when you equip any power armour helmet? I mean I find it stupid that it looks the same as normal, I was thinking of something like the screen should go a little red and look more like you expect from a helmet like this. Thanks guys Link to comment Share on other sites More sharing options...
NaboeN Posted April 23, 2009 Share Posted April 23, 2009 Well, IF you want to go do it the lore-wise way, you don't change the hud, as it determined by your pip-boy, but if hud changing depnedantly on your armor might be doable with FOSE I think Link to comment Share on other sites More sharing options...
Dragarr Posted April 23, 2009 Share Posted April 23, 2009 PowerVision from YII7 adds a different imagespace modifier for each helmet, sounds like what you are looking for. Link to comment Share on other sites More sharing options...
TGBlank Posted April 23, 2009 Share Posted April 23, 2009 a change of the hud itself depending on armor is not possible. Link to comment Share on other sites More sharing options...
NaboeN Posted April 23, 2009 Share Posted April 23, 2009 @TG, not even with FOSE? Link to comment Share on other sites More sharing options...
TGBlank Posted April 23, 2009 Share Posted April 23, 2009 Nope. There is no function in fose that lets you edit UI elements, or call new ui elements (yet).The best you could do is to slap a mesh in front of the player (like scopes). Tho i do not know if this is possible while not aiming without editing the skeleton. Link to comment Share on other sites More sharing options...
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