Jump to content

builable boat cant be placed in water


greekrage

Recommended Posts

Hey all... need a little push...

 

Ive made a boat that has a recipe to be built in game but i cant place it...

 

Ive given it the WorkshopPlacementRestrictToWater keyword

 

The nif sits above the surface plane as much as i need it too and when creating the scol i also added a pivot dummy....

 

What am i missing ?

Link to comment
Share on other sites

Have you tried "AnythingIsGround" as well?

just did and even removed the water restriction....it allows placement on land but not water...

 

I even made 2 versions ...

One is a bed (used the mesh and placed a bed marker and script,keywords ,values etc .... Same result...

Link to comment
Share on other sites

Static Collections are tricky because not all Actor Values and Keywords can be applied to them.. sometimes the only solution is to break down the collection.

in this case thats impossible . Imagine that there are over 40 children in this...

bFJ4Dj.jpg

Link to comment
Share on other sites

The vanilla objects that can be placed in water need to touch the underwater ground to be placed down. Afaik there's no workshop object that can be placed on the surface of a water mass. So you might want to create some kind of boat marker that actually touch the ground, on which you can attach a boat, like you attach a door on a door frame. I would suggest a pier.

Link to comment
Share on other sites

The vanilla objects that can be placed in water need to touch the underwater ground to be placed down. Afaik there's no workshop object that can be placed on the surface of a water mass. So you might want to create some kind of boat marker that actually touch the ground, on which you can attach a boat, like you attach a door on a door frame. I would suggest a pier.

i was thinking of adding snap points so it could be snapped to a pier

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...