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Sharing a bodyslide preset with custom sliders?


Nap1985

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I tweaked a CBBE body in Outfit Studio by adding custom sliders. I see that the custom sliders are saved to the "project." I started with CBBE Body, made custom sliders and saved as "CBBE NEW." for example. I cannot find this new project I've created anywhere in the files after saving, and am wondering if anyone knows where or how it is saved. It's working correctly for me, I just wish to share the body, and the new sliders are not saved in the preset I created with those new sliders. Anyone know how to package this to share it? Or would I need to share my entire bodyslide installation (Mod Organizer)?

 

Hope I didn't make this sound too confusing. Thanks.

 

 

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Hiya Nap :smile:

First off, congratulations on your project. Creating new morph sliders for the game is awesome, great on you! :smile: :smile:

 

Ok, so the first thing that you are going to have to do, if you haven't already, is to update the sliders.json file. Json files are java script files, but they can be edited in any text editor. Suck as Notepad, or notepad alternative programs such as Pspad or notepad+

Once you open that file up in an editor, and get a look at it, it's not that difficult to figure out how to edit them into the file.

This edited file, you will need to include with your mod for distribution. If you want to look at the file structure you will need to follow for that, look at this mod, and click on the File Preview button, and it will show you the folder structure that you need to follow.

https://www.nexusmods.com/fallout4/mods/61940?tab=files

(Sorry that I can't CnP the path to you, the computer I'm on RN doesn't have the file)

 

Keep in mind tho. These Json files are NOT cross-compatible. They don't co-exist, one replaces another. IE- they have to be edited with the new information from all mods concerned, for all the mod functions to be available.

So you may be asked a lot for compatibility patches.

 

For the actual body preset itself, you are looking for a .xml file. The location of this file itself, should be located in \Data\Tools\BodySlide\SliderPresets

 

Ok, all that said. Just as one author to another, giving advice, NOT trying to tell you what to do. Only trying to be helpful :wink:

I it was myself that was going to share this mod, I would rename the preset. To something less generic, something that people who are tinkering around in bodyslide are less prone to name their own presets. Simply bcuz it Is a name that could very easily be used by a player, yours could get replaced accidentally, while they are working on making their own tinkerings or creations. :wink:

 

[Edit: I forgot to reply to this. While I haven't actually tried making my own sliders. I've only edited in ones from other mods. I am GUESSING that the reason why they are not showing up in the preset, is that you haven't updated the json file with the new slider names and ranges? Presets can only save the information that is in that file. Again, just Guessing :wink: [/edit]

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