Jump to content

[Condition] Has noted the player ... or something like this


Zorkaz

Recommended Posts

For a magic effect I want to use a condition like "The enemy or actor has been alterted, noted the player or not"... so e.g if a Radstag is chilling around the condition will apply, otherwise not.

 

"IsHostiletoActor == PlayerRef" exists but will it suffice or is there something better?

Link to comment
Share on other sites

IsInCombat would suit too, chilling while ==0, kicks in at alert about anything. IsCombatTarget for an exactly known person like Player. GetCombatTargetHasKeyword for general approximation, but honestly, still can't get reliable results out of it.

 

ps. GetCombatVisualDetection, hm, how does work? pps. It doesn't work, at least when sitting on Player.

Edited by hereami
Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...