Jump to content

[Scripts] Weapon Fire


Zorkaz

Recommended Posts

Seems to be

RegisterForAnimationEvent(Game.GetPlayer(), "weaponFire")

Event OnAnimationEvent(ObjectReference akSource, string asEventName)
    If (akSource == Game.GetPlayer() && asEventName == "weaponFire")
        Debug.Notification("The player fired his weapon.")
    EndIf
EndEvent

 

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...