Jump to content

Geck Stopped loading my mod


ToxicWhiteout

Recommended Posts

I have no idea what happened. I was working on a mod last night, and then this morning every time I try to load it the geck crashes. I tried loading it up in FNVEdit, which works but I don't know the first thing about it so I didn't know what to do. The mod works fine in game, but is at like 15% completion and is past the point of return but not even close to an alpha stage. Maybe someone can take a look at the file for me, or help me with the geck error?

Link to comment
Share on other sites

This happened to me once. Scrubbing the system of FNV and re-installing FNV resolved it for me. I suspect that I lack the geck/fnvedit skills to resolve it, but if you want I can attempt to open it to confirm it is the file not your system.

Link to comment
Share on other sites

I fixed it! I went into FNVEdit and deleted all references that had anything close to an error or were duplicates, and everything seems to be working fine now. I lost a bit of time and work, but it's a lot better than starting over.

 

Thanks for offering to help bjornl, I'm really glad I got this fixed before having to get others to help too. On an unrelated note, you have been a great help in the past as well. I hope you're doing well and if you have any mods you'd like to collaborate on I'd be happy to try and help or anything. I don't know much about scripting, but I can do almost anything else in the geck.

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...