Flowerguy360 Posted November 1, 2013 Share Posted November 1, 2013 I am looking for a Barrel. This barrel would be, as all barrels are, a container......and a merchant. My idea is basically that you drop junk you don't want into the barrel, the barrel gives you money for it based on your Barter skill, and then makes the item go away. The best way I can think of to go about this would be to use a barrel texture/mesh to create a new NPC race, stick it in a public square (is there a way to make an NPC that doesn't move?), and set it as a Merchant with unlimited gold and no inventory (which resets to no inventory). Making said mod available as a resource for other modders to include in player homes would also be appreciated. I don't know if there's a better way to go about it or not, but I thought I'd throw that out there. Thoughts? Link to comment Share on other sites More sharing options...
IsharaMeradin Posted November 2, 2013 Share Posted November 2, 2013 Better way... New cell, not connected -- create small room. Place NPC merchant and associated merchant chest in this room.Take a static barrel (not a container) and place it where you want it.Place an activator trigger around the barrelAssign script to the activator that opens the barter menu of the NPC merchant.The NPC merchant chest is given 25k gold and no items.The chest has a script that removes items to the ether as added.Once every two days the gold will replenish. The script tho could possibly add 10k more if the value drops below 5k. NOTE: care does need to be taken with the gold amount as there is an upper limit on the amount of gold an NPC merchant chest can have. Amounts over 32k cause problems. There does need to be leeway room for boosted barter skills. I could probably do this as a resource mod. But it'll need to wait as I borrow a laptop for playing and modding. Link to comment Share on other sites More sharing options...
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