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Need help with a few things


shadowdagger2

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Ok so I'm creating a mod and a significant part of the mods revolves around the character fading to black and being transported randomly to one of 6 locations after a dialog with one of my NPC's.

 

Is this possible to do? And if so how?

 

Something like this might work:

 

yada yads yads...

 

short DoOnce

 

float Timer

 

BEGIN GameMode

 

if ( player.GetDistance BlackholeREF < 1000 )

 

set Timer to 6

set DoOnce to 1

endif

 

set Timer to ( Timer - GetSecondsPassed )

 

if ( Timer <= 4 ) && ( DoOnce == 1 )

IMod FadeToWhiteAndBackISFX

set DoOnce to 2

endif

 

if ( Timer <= 0 )

player.moveto crushingdepthREF

endif

end

 

Put in a timer and tweak the time so that the moveto happens during the white out. If you want black I think you would have to follow with another FX. I don't see a FadeRoBlackAndBackISFX.

 

Find Text under the Edit menu and text filters under ALL in the Object Window are very handy tools of the GECK.

 

The effect that you are talkiing about is done several times in vanilla Fallout; at the end of Vault 87 GECK hunt, for instance.

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Ok so I'm creating a mod and a significant part of the mods revolves around the character fading to black and being transported randomly to one of 6 locations after a dialog with one of my NPC's.

 

Is this possible to do? And if so how?

 

Something like this might work:

 

yada yads yads...

 

short DoOnce

 

float Timer

 

BEGIN GameMode

 

if ( player.GetDistance BlackholeREF < 1000 )

 

set Timer to 6

set DoOnce to 1

endif

 

set Timer to ( Timer - GetSecondsPassed )

 

if ( Timer <= 4 ) && ( DoOnce == 1 )

IMod FadeToWhiteAndBackISFX

set DoOnce to 2

endif

 

if ( Timer <= 0 )

player.moveto crushingdepthREF

endif

end

 

Put in a timer and tweak the time so that the moveto happens during the white out. If you want black I think you would have to follow with another FX. I don't see a FadeRoBlackAndBackISFX.

 

Find Text under the Edit menu and text filters under ALL in the Object Window are very handy tools of the GECK.

 

The effect that you are talkiing about is done several times in vanilla Fallout; at the end of Vault 87 GECK hunt, for instance.

 

 

Hey thanks to all that replied. Yeah I figured you could do it but at the time I posted my question I was at work and couldn't fiddle with the geck. I looked online but I couldn't find it in the Geckwiki. I'll give it a shot and post if I have any problems. I'm keeping it under wraps at the moment but anyone that was a fan of the previous Fallouts will probably enjoy this mod quite a bit :) Thanks for the info!

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