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Spell Request: Ghostwire Tokyo Powers


PeeWee1911

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A pack of 3 separate spells from the game Ghostwire Tokyo. The elements include wind, water, and fire. Hand motions are the key activators of the spells.

Wind blasts being shot out the tip of the fingers in a finger gun motion, like in Finger Guns.

 

 

Water element shoots horizontal waves of water, charging it with two hands increases the width of the blade.

 

Fire shoots out spears made of said element, can pierce at least one target and connect with another one, ALWAYS requires two hands to cast.

Water and fire can both use the fire spell animation.

The Ghostwire is also used by the player to grab enemy cores from a distance and yank them out with a hand sign, but sounds too difficult to implement.

I think the damage in the Wind element should be small, as it's supposed to be a quick firing element that requires multiple connects.

Water does more damage the closer the target is to the caster.

Fire is incredibly powerful at the cost of mana, and a slower fire rate.

Maybe too big of an idea?

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