Deleted999565User Posted November 4, 2013 Share Posted November 4, 2013 I have a problem I don't know how to fix. I made a friendly Protectron for a custom player home. The intention is that he, and other creatures in the area, are supposed to be friendly to the player (and his companions), but attack any raiders, aggressive animals and such. When the player enters the area and just walks around, everything seems fine. However, when I try to spawn a raider and see if the Protectron will react, he indeed attacks him, but shortly after he becomes a red dot on the compass and after the raider is dead, he proceeds to attack the player and the other friendly creatures standing nearby. How can I prevent this kind of behaviour? He obviously has factions that should make him consider the player an ally. I even tried to set his aggression settings to Unaggressive and Cowardly, with no results. It's even weirder in that the two other creatures in the location don't have this problem, and as far as I can tell, their settings are identical. Link to comment Share on other sites More sharing options...
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