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Posted (edited)

Game keeps crashing
Version 1.8
Mods :

  • + Harmony (Bannerlord.Harmony, v2.2.2.85)
  • + ButterLib (Bannerlord.ButterLib, v2.1.13.0)
  • + UIExtenderEx (Bannerlord.UIExtenderEx, v2.2.5.0)
  • + Mod Configuration Menu v4 (Bannerlord.MBOptionScreen, v4.7.7.0)
  • + Women in Calradia (WomeninCalradia, v2.3.0.0)
  • + Native (Native, e1.8.0.0)
  • + SandBox Core (SandBoxCore, e1.8.0.0)
  • + Sandbox (Sandbox, e1.8.0.0)
  • + StoryMode (StoryMode, e1.8.0.0)
  • + CustomBattle (CustomBattle, e1.8.0.0)
  • + Birth and Death Options (BirthAndDeath, e1.8.0.0)
  • + Distinguished Service (DistinguishedService, v5.1.5.0)
  • + Diplomacy (Bannerlord.Diplomacy, v1.1.11.4)
  • + Captivity Events (zCaptivityEvents, v1.8.0.1034)
  • + Default Captivity Events (zCEDefaults, v1.8.0.1034)
  • + FixedPregnancyControl (FixedPregnancyControl, v5.4.6.0)
  • + True Relations (TrueRelations, v1.5.2.0)
  • + Hot Butter (hotbutter, v0.0.3.0)
  • + Better Time (BetterTime, v1.2.6.0)
  • + Fourberie (Fourberie, v7.1.0.0)
  • + CA_EagleRising (CA_EagleRising, v3.1.1.0)





Exception information
Type: System.NullReferenceException
Message: Object reference not set to an instance of an object.
Source: TaleWorlds.CampaignSystem
CallStack:

  1. at TaleWorlds.CampaignSystem.Settlements.Locations.Location.GetLocationCharacter(Hero hero)
  2. at TaleWorlds.CampaignSystem.Settlements.Locations.LocationComplex.GetLocationCharacterOfHero(Hero hero)
  3. at TaleWorlds.CampaignSystem.CampaignBehaviors.HeroAgentSpawnCampaignBehavior.OnGovernorChanged(Town town, Hero oldGovernor, Hero newGovernor)
  4. at TaleWorlds.CampaignSystem.MbEvent`3.InvokeList(EventHandlerRec`3 list, T1 t1, T2 t2, T3 t3)
  5. at TaleWorlds.CampaignSystem.CampaignEvents.OnGovernorChanged(Town fortification, Hero oldGovernor, Hero newGovernor)
  6. at TaleWorlds.CampaignSystem.CampaignEventDispatcher.OnGovernorChanged(Town fortification, Hero oldGovernor, Hero newGovernor)
  7. at TaleWorlds.CampaignSystem.CampaignBehaviors.ClanVariablesCampaignBehavior.UpdateGovernorsOfClan(Clan clan)
  8. at TaleWorlds.CampaignSystem.CampaignBehaviors.ClanVariablesCampaignBehavior.DailyTickClan(Clan clan)
  9. at TaleWorlds.CampaignSystem.MbEvent`1.InvokeList(EventHandlerRec`1 list, T t)
  10. at TaleWorlds.CampaignSystem.CampaignEvents.DailyTickClan(Clan clan)
  11. at TaleWorlds.CampaignSystem.CampaignEventDispatcher.DailyTickClan(Clan clan)
  12. at TaleWorlds.CampaignSystem.CampaignPeriodicEventManager.PeriodicTicker`1.PeriodicTickSome(Double timeUnitsElapsed)
  13. at TaleWorlds.CampaignSystem.CampaignPeriodicEventManager.PeriodicDailyTick()
  14. at TaleWorlds.CampaignSystem.CampaignPeriodicEventManager.TickPeriodicEvents()
  15. at TaleWorlds.CampaignSystem.Campaign.Tick()
  16. at TaleWorlds.CampaignSystem.GameState.MapState.OnMapModeTick(Single dt)
  17. at TaleWorlds.CampaignSystem.GameState.MapState.OnTick(Single dt)
  18. at TaleWorlds.Core.GameStateManager.OnTick(Single dt)
  19. at TaleWorlds.Core.Game.OnTick(Single dt)
  20. at TaleWorlds.Core.GameManagerBase.OnTick(Single dt)
  21. at TaleWorlds.MountAndBlade.Module.OnApplicationTick_Patch1(Module this, Single dt)
Edited by krlosarioo
  • 2 weeks later...
Posted

br

 

  On 9/7/2022 at 3:00 AM, krlosarioo said:

 

Game keeps crashing
Version 1.8
Mods :

  • + Harmony (Bannerlord.Harmony, v2.2.2.85)
  • + ButterLib (Bannerlord.ButterLib, v2.1.13.0)
  • + UIExtenderEx (Bannerlord.UIExtenderEx, v2.2.5.0)
  • + Mod Configuration Menu v4 (Bannerlord.MBOptionScreen, v4.7.7.0)
  • + Women in Calradia (WomeninCalradia, v2.3.0.0)
  • + Native (Native, e1.8.0.0)
  • + SandBox Core (SandBoxCore, e1.8.0.0)
  • + Sandbox (Sandbox, e1.8.0.0)
  • + StoryMode (StoryMode, e1.8.0.0)
  • + CustomBattle (CustomBattle, e1.8.0.0)
  • + Birth and Death Options (BirthAndDeath, e1.8.0.0)
  • + Distinguished Service (DistinguishedService, v5.1.5.0)
  • + Diplomacy (Bannerlord.Diplomacy, v1.1.11.4)
  • + Captivity Events (zCaptivityEvents, v1.8.0.1034)
  • + Default Captivity Events (zCEDefaults, v1.8.0.1034)
  • + FixedPregnancyControl (FixedPregnancyControl, v5.4.6.0)
  • + True Relations (TrueRelations, v1.5.2.0)
  • + Hot Butter (hotbutter, v0.0.3.0)
  • + Better Time (BetterTime, v1.2.6.0)
  • + Fourberie (Fourberie, v7.1.0.0)
  • + CA_EagleRising (CA_EagleRising, v3.1.1.0)




Exception information
Type: System.NullReferenceException
Message: Object reference not set to an instance of an object.
Source: TaleWorlds.CampaignSystem
CallStack:

  1. at TaleWorlds.CampaignSystem.Settlements.Locations.Location.GetLocationCharacter(Hero hero)
  2. at TaleWorlds.CampaignSystem.Settlements.Locations.LocationComplex.GetLocationCharacterOfHero(Hero hero)
  3. at TaleWorlds.CampaignSystem.CampaignBehaviors.HeroAgentSpawnCampaignBehavior.OnGovernorChanged(Town town, Hero oldGovernor, Hero newGovernor)
  4. at TaleWorlds.CampaignSystem.MbEvent`3.InvokeList(EventHandlerRec`3 list, T1 t1, T2 t2, T3 t3)
  5. at TaleWorlds.CampaignSystem.CampaignEvents.OnGovernorChanged(Town fortification, Hero oldGovernor, Hero newGovernor)
  6. at TaleWorlds.CampaignSystem.CampaignEventDispatcher.OnGovernorChanged(Town fortification, Hero oldGovernor, Hero newGovernor)
  7. at TaleWorlds.CampaignSystem.CampaignBehaviors.ClanVariablesCampaignBehavior.UpdateGovernorsOfClan(Clan clan)
  8. at TaleWorlds.CampaignSystem.CampaignBehaviors.ClanVariablesCampaignBehavior.DailyTickClan(Clan clan)
  9. at TaleWorlds.CampaignSystem.MbEvent`1.InvokeList(EventHandlerRec`1 list, T t)
  10. at TaleWorlds.CampaignSystem.CampaignEvents.DailyTickClan(Clan clan)
  11. at TaleWorlds.CampaignSystem.CampaignEventDispatcher.DailyTickClan(Clan clan)
  12. at TaleWorlds.CampaignSystem.CampaignPeriodicEventManager.PeriodicTicker`1.PeriodicTickSome(Double timeUnitsElapsed)
  13. at TaleWorlds.CampaignSystem.CampaignPeriodicEventManager.PeriodicDailyTick()
  14. at TaleWorlds.CampaignSystem.CampaignPeriodicEventManager.TickPeriodicEvents()
  15. at TaleWorlds.CampaignSystem.Campaign.Tick()
  16. at TaleWorlds.CampaignSystem.GameState.MapState.OnMapModeTick(Single dt)
  17. at TaleWorlds.CampaignSystem.GameState.MapState.OnTick(Single dt)
  18. at TaleWorlds.Core.GameStateManager.OnTick(Single dt)
  19. at TaleWorlds.Core.Game.OnTick(Single dt)
  20. at TaleWorlds.Core.GameManagerBase.OnTick(Single dt)
  21. at TaleWorlds.MountAndBlade.Module.OnApplicationTick_Patch1(Module this, Single dt)

 

bro same here but i think some of the versions of mods u downloaded was not the same version that may cause crashes, but still it is not guaranteed as i myself did that , game still crash at some point when u are enjoying the game

Posted

If this is your load order then that could be the issue, for instance Distinguished Service should sit above the core game. Not sure about Women of Calradia as I don't use it but you should check if the author has specified load order requirements.

Posted

My load order currently is;

 

Harmony

Distinguished Service

BettterExceptionWindow

ButterLib

UIExtender

Mod Config Menu

Native

Sandbox Core

CustomBattle

Sandbox

StoryMode

 

Below this I have my other mods following any author stated requirements.

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