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What patch to use for modding?


Azraile

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What patch should I use for modding?

 

I'm guessing 1.1 but I don't know much about this stuff

 

But it seams some of my crashes are related to the mods not being compatable with the patch i have

 

So far from looking at files on the net it looks like I need:

FOSE and patch 1.1

the achivement and LIVE disabler

and archive invalidation

 

as a base to modding to make mods more compatable and work right

 

is this right, is there anything else that will help?

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@evanbgood

Then you're really using very few mods. and are very lucky. There are many threads with 1.5 whining intertwined, but these 3 are specifically about the issues:

 

http://www.bethsoft.com/bgsforums/index.php?showtopic=985364

http://www.bethsoft.com/bgsforums/index.php?showtopic=985615

http://www.bethsoft.com/bgsforums/index.php?showtopic=985674

 

Anything that adds anything to an exterior cell without marking every little thing as persistent references doesn't work.. And causes crashes.

Custom added npcs also have.. interesting effects on them.

 

Heck, even the unofficial patch is screwed by patch 1.5

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