UltimaKain Posted May 3, 2009 Share Posted May 3, 2009 Hey all. I have to say first that I love all the mods that are flying around in this community. You guys definitely make it worth it to buy this game for PC. Anywho, I love MMMF3 as I also have the Oblivion counterpart. Maybe you guys can help me out a bit. I have very few mods running, mainly FOOK and MMMF3. I'll post my load order. It seems when I wandered through the wasteland, I am prone to random crashes. My computer is well beyond the level for running this game. My specs are: Intel Core 2 Extreme 3.2 GHZ (Quad Core)4 GB of Corsair RAMNvidia GTX 280 1 GB vid cardSound Blaster FX Fatal1ty Championship seriesOS: Windows XP SP3I have no hitches running the game on High Quality. Ok now back to the issue at hand. First severe unavoidable CTD was near Smith Casey's garage when I was doing the main quest. I had to disable MMMF3,FOOK I left on, and do the small 50s town part. I haven't turned it back on yet because I thought maybe you guys could help me out with my load order. Here it is:[X] Fallout3.esm[X] Anchorage.esm[X] ThePitt.esm[X] CALIBR.esm[X] FOOK.esm[ ] Mart's Mutant Mod.esm[X] Unofficial Fallout 3 Patch.esp[X] Unofficial Fallout 3 Patch - Operation Anchorage.esp[X] Unofficial Fallout 3 Patch - The Pitt.esp[X] FOOK.esp[X] FOOK - Owned!.esp[X] FOOK - No Requirements for Miniguns, Gatlings, 20mm Flak.esp[X] FOOK - Strength Requirements for Miniguns, Gatlings, 20mm Flak.esp[ ] FOOK - Free Play After MQ.esp[X] FOOK - Additional Power Armor Training.esp[X] FOOK - Reduced Armor Boni.esp[X] FleshBurningPlasma.esp[X] IPip.esp[X] MPammo.esp[X] VashDeagleV5.esp[X] KillableKids.esp[X] Deadly Throwing Knives.esp[X] Unique Junk.esp[X] Molotov Cocktail.esp[X] FreePlayAfterMQ_V05.esp[X] FreePlay addon - clean Potomac.esp[X] MaxLevelWorkaround-HP.esp[X] WastelandMastery.esp[ ] Mart's Mutant Mod.esp[ ] Mart's Mutant Mod - Increased Increased Spawns.esp[ ] Mart's Mutant Mod - Feral Ghoul Rampage.esp[ ] Mart's Mutant Mod - Natural Selection.esp[ ] Mart's Mutant Mod - Hunting & Looting.esp[ ] Mart's Mutant Mod - FOOK.esp Anything you guys can help me with, thanks in advance. Link to comment Share on other sites More sharing options...
TGBlank Posted May 3, 2009 Share Posted May 3, 2009 Already in fook:[X] Unique Junk.esp[X] Molotov Cocktail.esp[X] FreePlayAfterMQ_V05.esp[X] FreePlay addon - clean Potomac.esp[X] MPammo.esp[X] VashDeagleV5.esp Sucks:[X] Deadly Throwing Knives.esp Apart from that, fallout is really bitchy about background running proceses and toys and antivirus and UAC and crap. It also doesn't like codec packs, so you ought to add it as an exception on them (google for your codec pack of choice to learn to do that).So, add it as an exception to your codec pack, turn off uac, and kill all those crappy stuff running in the background. Also, if you're using patch 1.5, roll back to 1.0,0,15 + fakepatch. Beth really screwed it with 1.5. Link to comment Share on other sites More sharing options...
UltimaKain Posted May 3, 2009 Author Share Posted May 3, 2009 [X] Fallout3.esm[X] Anchorage.esm[X] ThePitt.esm[X] CALIBR.esm[X] FOOK.esm[X] Mart's Mutant Mod.esm[X] Unofficial Fallout 3 Patch.esp[X] Unofficial Fallout 3 Patch - Operation Anchorage.esp[X] Unofficial Fallout 3 Patch - The Pitt.esp[X] FOOK.esp[X] FOOK - Owned!.esp[X] FOOK - No Requirements for Miniguns, Gatlings, 20mm Flak.esp[X] FOOK - Strength Requirements for Miniguns, Gatlings, 20mm Flak.esp[X] FOOK - Additional Power Armor Training.esp[X] FOOK - Reduced Armor Boni.esp[X] FleshBurningPlasma.esp[X] IPip.esp[X] FreePlayAfterMQ_V05.esp[X] FreePlay addon - clean Potomac.esp[X] MaxLevelWorkaround-HP.esp[X] WastelandMastery.esp[X] Mart's Mutant Mod.esp[X] Mart's Mutant Mod - Increased Increased Spawns.esp[X] Mart's Mutant Mod - Feral Ghoul Rampage.esp[X] Mart's Mutant Mod - Natural Selection.esp[X] Mart's Mutant Mod - Hunting & Looting.esp[X] Mart's Mutant Mod - FOOK.espI reinstalled Fallout3 and upgraded to the prescribed less buggy version. I'm still getting some crashing, this time around the Jefferson Memorial when I am travelling with "Dad" for Project Purity. Is my load order alright? Link to comment Share on other sites More sharing options...
TGBlank Posted May 4, 2009 Share Posted May 4, 2009 You're using 1.0.0.15 now? if you do, you need fakepatch. Read the readme of fakepatch carefully Link to comment Share on other sites More sharing options...
UltimaKain Posted May 4, 2009 Author Share Posted May 4, 2009 Hey thanks for the reply. I downloaded fake patch and installed everything properly including editing the INI. Still no luck, crashes by the jerfferson memorial. Link to comment Share on other sites More sharing options...
UltimaKain Posted May 4, 2009 Author Share Posted May 4, 2009 Also I tried downgrading from Increased Increased Spawns just to increased spawns. Still CTD when I Fast Travelled to the Jefferson Memorial. Also crashes when I walk there. I waited four days when I switched the ESPs to let the respawns happen. Edit: Ok, I became a little annoyed and began removing all the ESPs except the ones that it needs to run and it's still crashing at the Jefferson memorial which leads me to believe that this is not a MMMF3 problem. If anyone can provide any insight, here is my most recent load order. [X] Fallout3.esm[X] FakePatch_v1.4.0.6.ESM[X] Anchorage.esm[X] ThePitt.esm[X] CALIBR.esm[X] Mart's Mutant Mod.esm[X] FOOK.esm[X] Unofficial Fallout 3 Patch.esp[X] Unofficial Fallout 3 Patch - Operation Anchorage.esp[X] Unofficial Fallout 3 Patch - The Pitt.esp[X] FOOK.esp[X] FOOK - Owned!.esp[X] FOOK - No Requirements for Miniguns, Gatlings, 20mm Flak.esp[X] FOOK - Strength Requirements for Miniguns, Gatlings, 20mm Flak.esp[X] FOOK - Additional Power Armor Training.esp[X] FOOK - Reduced Armor Boni.esp[X] FleshBurningPlasma.esp[X] IPip.esp[X] FreePlayAfterMQ_V05.esp[X] FreePlay addon - clean Potomac.esp[X] MaxLevelWorkaround-HP.esp[X] WastelandMastery.esp[X] Mart's Mutant Mod.esp[X] Mart's Mutant Mod - Increased Spawns.esp[X] Mart's Mutant Mod - Zones Respawn.esp[X] Mart's Mutant Mod - Feral Ghoul Rampage.esp[X] Mart's Mutant Mod - Natural Selection.esp[X] Mart's Mutant Mod - Hunting & Looting.esp[ ] Mart's Mutant Mod - No Corpse Flies.esp[ ] Mart's Mutant Mod - No Wanamingos.esp[X] Mart's Mutant Mod - FOOK.esp Link to comment Share on other sites More sharing options...
Kennylz Posted May 6, 2009 Share Posted May 6, 2009 My load order is very similar, except I don't have Fook, so you know that isn't the problem. I have the clean patomic, burning lazers, etc. So you disabled MMM and it still crashed? Link to comment Share on other sites More sharing options...
TGBlank Posted May 6, 2009 Share Posted May 6, 2009 Perhaps it's just the pc barfing at memory or soundcard overload.If you're using codec packs, such as ffdshow, add fallout to the exception list. Link to comment Share on other sites More sharing options...
UltimaKain Posted May 8, 2009 Author Share Posted May 8, 2009 I actually added Fallout 3 to the exception list and that didn't fix it. So I went so far as to uninstall it. I did some research as it's now crashing by the Jefferson Memorial specifically. No matter what's loaded. I think it's just that infamous glitch but I just can't get around it. I was thinking of using, if they have it implemented, the set stage command to advance the quest. Not sure if that'll have a negative effect though as I'm at a very crucial part in the game... Anymore insight would be great. Thanks. Link to comment Share on other sites More sharing options...
TGBlank Posted May 8, 2009 Share Posted May 8, 2009 try to ~tai before reaching there. If it doesn't crash, then it's something in the ai going funny.Head to each npc in this tai state, select it on console, and type:disableenableto reset their personal ai. repeat this with the whole bunch, head back, and ~tai. See if it still crashes. Link to comment Share on other sites More sharing options...
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