SiniVII Posted May 4, 2009 Author Share Posted May 4, 2009 Now I am just confused... I have to use the TesConstructionSet to drag stuff from here to there? Link to comment Share on other sites More sharing options...
SavageArtistry Posted May 4, 2009 Share Posted May 4, 2009 Now I am just confused... I have to use the TesConstructionSet to drag stuff from here to there? Well first of all let me make sure I understand what it is you would like to do... you want a selection of glowing eyes for all races, correct? I'm assuming you don't mean you want to replace all the NPCs' eyes with glowy variants. That could be done, but if that's not what you're after I won't try to explain it. If you just want to have glowing eyes available on your player character, no matter which race you happen to choose, I'd first suggest choosing a cosmetic pack which has some glowing eyes. Packs with Capucine's eyes will have glow enabled eye models which will work with default/vanilla eye texture style eyes. If you like ability to have eyes mapped to two different colors (one for each eye) then you may want to choose Beautiful People. Either way, choose something and install it per its instructions before you begin. To answer your question, yes you need to use the CS to drag stuff around. Basically you need to open up your mod in the CS and select the Eyes option under Character/Race (1 in the pic). Then you need to identify which ones are glowing (2). Once you do that you can select a race (3), go to the Body Data tab (4) and drag the eye entry from 2 over to the the box labeled Eye Colors (5). This is basically how you assign eyes to races using the construction set, whether the goal is glowing eyes or not. What makes the eyes glow has to do with the type of mesh and textures used, not necessarily the process of assigning them to races. http://i204.photobucket.com/albums/bb261/SavageArtistry/screenshots/55cc8ee4.jpg Edit again: Re-reading your first post, it sounds like you want to take eyes from one race and put them on another. I'm not going to go into the same detail I did above, but you have a couple of options. 1. You can open the race you want to add the eyes to, create a new eye entry (in section 2 above) and then assign to that entry the glowy eye mesh and textures, then drag over to 5 as mentioned above.2. You might be able to use some other program such as Wrye Bash or TES Gecko. I can't help you on this since I don't use either of those. Link to comment Share on other sites More sharing options...
SiniVII Posted May 5, 2009 Author Share Posted May 5, 2009 THank you so much for putting it into such detail explaining to me! :) I will try this as soon as I can (Is currently at school). Just have to get TESCONSTRUCTIONSET again. Link to comment Share on other sites More sharing options...
SiniVII Posted May 5, 2009 Author Share Posted May 5, 2009 THank you so much for putting it into such detail explaining to me! :) I will try this as soon as I can (Is currently at school). Just have to get TESCONSTRUCTIONSET again. Link to comment Share on other sites More sharing options...
SiniVII Posted May 5, 2009 Author Share Posted May 5, 2009 Uhm... Right, I got the guide right and all, but I still can't pick them when I try to edit my character with Showracemenu in the Consol... Is there something else I have to do to activate it? (Say Eyes: Cerulean(Glow) From beautiful People to Luchaire's Tabaxi Cat Race v2?). EDIT: Nevermind I got it working. It turns out all I have to do is a little experimenting! :P Link to comment Share on other sites More sharing options...
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