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Archive Invalidation?


OdahKing

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I'm using NMM archive invalidation as well as this mod right here, will this cause a problem, a mod that requires archive invalidation works fine but the graphics are not as good as they should be even the mod author say he don't know why they look like they do. Any advice would be great, should I use the mod version, or should I use the NMM version, or stick to both?

 

http://newvegas.nexusmods.com/mods/35935/?

 

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Pick one way. You are wasting resources doing it twice. You can't be twice as "archive invalidated". I have had excellent luck with the one built in to NMM. Sometimes it crashes, but the work around is simple. Restart the program. Seems it has a minor memory issue, or perhaps it was a 'file-busy' error with no graceful way to recover. Either way, just restart it.

 

If you are not getting the right graphics, ask the author if he recalls what mods he was using when he took the screenshots. It could be he is using a texture add-on, lighting add-on, weather add-on, and so on which don't replace his textures but made them look better. Some mods use 'built in' textures which are later updated with things like NMC's textures resulting in a very different look. Or it was a basic game setting thing... higher resolution, view distance settings... lots of variables. Which archive invalidation method would not make a difference. Archive Invalidation either is or is not working. It won't work for every MOD except one.

 

Finally don't forget to check your load order in FNVEdit as a conflict might be over-writing the textures you want with something else.

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