RaidersClamoring Posted September 30, 2022 Share Posted September 30, 2022 Hello forum, Hope you're having an enjoyable Friday, I'm, trying to create a spell or ability that constantly fires a continuous invisible beam that will be used for the hit events and magic apply events it produces. It needs to be on continuously either from the point of the player receiving it or when he/she equips a ring or some other enchanted item.Is this possible to do? There are menu items that imply as much but so far I'm having no luck. Link to comment Share on other sites More sharing options...
Zorkaz Posted September 30, 2022 Share Posted September 30, 2022 Well continuous is a stretch with this technique but still...You could create an invisible dummy projectile (Harmless, no damage) and using a very short timed loop you could use the .fire() commandE.g. that's how I made a projectile fire from the Player in "Grognak Quest" MissileLauncher.Fire (PlayerRef, MissileAmmo) Link to comment Share on other sites More sharing options...
RaidersClamoring Posted September 30, 2022 Author Share Posted September 30, 2022 Interesting. Did you apply something as an addon node on an existing gun that you had to equip or is the Fire() thing completely standalone? Link to comment Share on other sites More sharing options...
Zorkaz Posted September 30, 2022 Share Posted September 30, 2022 No it goes out from your belly or chest. Pretty good way to make a dragon shout Link to comment Share on other sites More sharing options...
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