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Ability projecting a constant beam that requires no casting (it just initiates and keeps going); possible?


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Hello forum,

 

Hope you're having an enjoyable Friday,

 

I'm, trying to create a spell or ability that constantly fires a continuous invisible beam that will be used for the hit events and magic apply events it produces. It needs to be on continuously either from the point of the player receiving it or when he/she equips a ring or some other enchanted item.

Is this possible to do? There are menu items that imply as much but so far I'm having no luck.

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Well continuous is a stretch with this technique but still...

You could create an invisible dummy projectile (Harmless, no damage) and using a very short timed loop you could use the .fire() command

E.g. that's how I made a projectile fire from the Player in "Grognak Quest"

MissileLauncher.Fire (PlayerRef, MissileAmmo)

 

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