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Help! Installed MMM now fallout is busted


Shaitan051

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The newest MMM seems to have broken my copy of fallout. I just installed RC1 (had the beta) and now fallout crashes the second I launch it... EVEN IF I DISABLE MMM! :wallbash:

 

Here's my Load Order: http://s28.photobucket.com/albums/c205/Sha...t=LoadOrder.jpg Stupid Phtobucket resized my pic.

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???

What do you mean? Right clicking fomm doesn't do anything. :confused:

 

 

 

Edit: Oops, had an old copy of fomm.

Fallout3.esm

Anchorage.esm

sc_saving_nova_dep.esm

sc_lovers_resource.esm

sc_wasteland_pimp.esm

COMM.esm

FWE_FO3_Wanderers_Edition.esm

Sharing and Caring Companions.esm

ThePitt.esm

Mart's Mutant Mod.esm

FOOK - No Requirements for Miniguns, Gatlings, 20mm Flak.esp

FOOK - Additional Power Armor Training.esp

FOOK - The Pitt.esp

MPammo.esp

KillableKidsNormalHealthOptional.esp

VashDeagleV5.esp

KF Chinese Agent Dress.esp

Classic Sniper Rifles.esp

Classic Sniper Rifles - Loot Tables.esp

sc_slaves_stick_around_original_mezz_chance.esp

sc_slaves_stick_around.esp

VaultSuitBetterRearsForFemales.esp

GNRExtended.esp

crowbar.esp

MissingUniqueWeapons-Enhanced.esp

ak-47.esp

MoraelinsExoticWeaponsMod.esp

Magsniper.esp

FacesoftheLaw.esp

TestKarmalessComp.esp

sc_blackmailing_silver.esp

Claw - PowerArmorTraining.esp

slaveraider.esp

sc_acquiring_mei.esp

sc_toying_with_angela.esp

YearlingsGlasses.esp

JAxesNMachetesV10COMM.esp

JJapaneseMeleeBladesCOMM.esp

Outcast.esp

Wasteland Mercs 2.0 - no child left behind edition.esp

GasMask.esp

JMolotovCocktailsCOMM.esp

JWolverineCOMM.esp

JWolverineMkII.esp

sc_wp_captives.esp

CloverRevamp.esp

AchillesRifle.esp

sc_wp_arefu.esp

sc_wp_luring_lucy.esp

sc_saving_nova.esp

sc_wp_saving_nova_bridge.esp

Wasteland Gigolo.esp

JKukrisCOMM.esp

JOrderOfDONreconTraderCOMMV10.esp

JSurvivalKnife.esp

JG77UniversalRifleSystemCOMM.esp

Dalls_Apartment.esp

DragoonFemale.esp

myPersonalVault.esp

NAPA.esp

SCC Armor.esp

Warhammer40kWeapons-Chainsword.esp

RaiderPowerArmor.esp

JessiCompanion.esp

eyes_hairpack_en.esp

MTC Wasteland Travellers.esp

FWE_00_QUEST.esp

FWE_01_COMBAT.esp

FWE_02_COMBAT_II.esp

FWE_03_CHARACTER.esp

FWE_04_CHARACTER_II.esp

FWE_05_ITEMLOOT.esp

FWE_05_ITEMLOOT_II.esp

FWE_05_ITEMLOOT_III.esp

FWE_06_SPAWNS.esp

FWE_07_IMMERSION.esp

FWE_08_FEATURES.esp

FWE_09_OPT_Bypass Module.esp

TestQueen.esp

sunglassescollection.esp

Deputy Weld and Steel - Badges and Hats.esp

SCC Companions.esp

ShadowOpsArmor.esp

kikaiEquipment.esp

FOOK.esp

DeeDee_AdultBooks1.esp

FixtheAutoAxe.esp

SniperZooming.esp

Mart's Mutant Mod - FOOK + FWE.esp

CALIBRxMerchant.esp

Mart's Mutant Mod.esp

Mart's Mutant Mod - Natural Selection.esp

Mart's Mutant Mod - Hunting & Looting.esp

Mart's Mutant Mod - Tougher Traders.esp

Mart's Mutant Mod - Zones Respawn.esp

SeducingWomen.esp

MMMRaidersandEnclave.esp

mika_essential.esp

DruHome.esp

 

Total active plugins: 101

Total plugins: 161

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>.> no wonder it doesn't load.

 

Fallout.esm

<Fakepatch>

<DLCs>

<miscellaneous esms>

CALIBR.esm

CRAFT.esm

FOOK.esm

FWE's ESM

MMM's ESM

 

Unofficial Patch

Unofficial Patch for DLCs

 

Misc Race/hair mods

Misc Gun Mods

Misc Armor Mods

Misc House Mods

Misc Gameplay Mods

Misc NPC / Small quests

Other misc mods.

 

FOOK.esp

FOOK's Plugins <- this is, anything that says FOOK - Something.esp

 

FWE (in numbered order)

 

FWE - FOOK compatibility

 

Mods that you specifically want them to overwrite FOOK & FWE.

 

MMM.esp

MMM Plugins

 

MMM - FOOK + FWE

 

Large Quest Mods and other mods that break horribly if loaded earlier.

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*shrug* It loaded fine before. I'll rearrange and see.

 

 

Edit:I rearranged as per your instructions Blank. It did absolutely nothing.

New Load Order:

Fallout3.esm

FakePatch_v1.4.0.6.ESM

ThePitt.esm

Anchorage.esm

sc_saving_nova_dep.esm

sc_lovers_resource.esm

Sharing and Caring Companions.esm

CALIBR.esm

FOOK.esm

FWE_FO3_Wanderers_Edition.esm

Mart's Mutant Mod.esm

eyes_hairpack_en.esp

FacesoftheLaw.esp

crowbar.esp

ak-47.esp

VashDeagleV5.esp

MPammo.esp

Classic Sniper Rifles.esp

Classic Sniper Rifles - Loot Tables.esp

JMolotovCocktailsCOMM.esp

JWolverineCOMM.esp

JWolverineMkII.esp

AchillesRifle.esp

JAxesNMachetesV10COMM.esp

JJapaneseMeleeBladesCOMM.esp

MoraelinsExoticWeaponsMod.esp

JSurvivalKnife.esp

Magsniper.esp

JKukrisCOMM.esp

JOrderOfDONreconTraderCOMMV10.esp

Warhammer40kWeapons-Chainsword.esp

MissingUniqueWeapons-Enhanced.esp

VaultSuitBetterRearsForFemales.esp

Claw - PowerArmorTraining.esp

YearlingsGlasses.esp

GasMask.esp

SCC Armor.esp

sunglassescollection.esp

RaiderPowerArmor.esp

KF Chinese Agent Dress.esp

ShadowOpsArmor.esp

kikaiEquipment.esp

DruHome.esp

sc_slaves_stick_around.esp

TestKarmalessComp.esp

sc_blackmailing_silver.esp

GNRExtended.esp

slaveraider.esp

sc_acquiring_mei.esp

sc_toying_with_angela.esp

sc_slaves_stick_around_original_mezz_chance.esp

Outcast.esp

Wasteland Mercs 2.0 - no child left behind edition.esp

sc_wp_captives.esp

sc_wp_arefu.esp

sc_wp_luring_lucy.esp

sc_saving_nova.esp

Wasteland Gigolo.esp

NAPA.esp

JessiCompanion.esp

MTC Wasteland Travellers.esp

JG77UniversalRifleSystemCOMM.esp

TestQueen.esp

Deputy Weld and Steel - Badges and Hats.esp

SCC Companions.esp

DeeDee_AdultBooks1.esp

SniperZooming.esp

CALIBRxMerchant.esp

KillableKidsNormalHealthOptional.esp

SeducingWomen.esp

mika_essential.esp

FOOK.esp

FOOK - No Requirements for Miniguns, Gatlings, 20mm Flak.esp

FOOK - Additional Power Armor Training.esp

FOOK - The Pitt.esp

FWE_00_QUEST.esp

FWE_01_COMBAT.esp

FWE_02_COMBAT_II.esp

FWE_03_CHARACTER.esp

FWE_04_CHARACTER_II.esp

FWE_05_ITEMLOOT.esp

FWE_05_ITEMLOOT_II.esp

FWE_05_ITEMLOOT_III.esp

FWE_06_SPAWNS.esp

FWE_07_IMMERSION.esp

FWE_08_FEATURES.esp

FWE_09_OPT_Bypass Module.esp

Mart's Mutant Mod.esp

Mart's Mutant Mod - Natural Selection.esp

Mart's Mutant Mod - Hunting & Looting.esp

Mart's Mutant Mod - Tougher Traders.esp

Mart's Mutant Mod - Zones Respawn.esp

MMMRaidersandEnclave.esp

Mart's Mutant Mod - FOOK + FWE.esp

 

Total active plugins: 94

Total plugins: 162

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I see you're still missing FWE - FOOK compatibility. Tho that shouldnt be the reason of the crashes.

 

Say, what does MMMRaidersandEnclave do? was it made for the previous version of MMM?, if so, it may be the culprit.

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Enabling the FWE - FOOK Compatibility did nothing (do I need it when I have Mart's Mutant Mod - FOOK + FWE.esp?)

 

MMMRaidersandEnclave.esp Is my own work, it adds several classes amd weapons to the Raiders and Enclave lists in MMM (I should probably post it) Disabling it doesn't help anyway.

 

I don't like blaming MMM, hell I love MMM, but it's the only thing that has changed. :unsure:

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Crash on load, before main menu? (just to make sure)

That sort of crash is always missing or misplaced master file. Or failed to find a resource from a master file (the resource was removed for the new version).

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Yep, I start fallout up (launcher, through fomm, fose, it doesn't matter) and it immediately crashes to the desktop and in case you ask it's a store bought copy, not Steam or D2D.

 

(the resource was removed for the new version).
I updated MMM to 1.1 after I installed it. Could that be the issue?
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It shouldn't. Unless you have something that haves MMM as master that you aren't aware of.

Try to open your whole load order in fo3edit, it should barf if there is a fail on masters. and let you see where it barfed.

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