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Eye mesh issues


jemiari

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I'm already using a mod that replaces/expands the default eyes, EE Cosmetic Compilation.

 

The mod, Let the People Drink, employs duplicate races to avoid dialogue filtering issues and ends up conflicting with EECC, causing the duplicate races to have messed-up eyes. Is there a workaround for this? Something WryeBash can do to help, maybe?

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Duplicated races may use vanilla eye meshes, not Elaborate Eye meshes. One way is replacing default eye meshes to EE meshes, like Beautiful People did. Or, you can edit the plugin to use EE meshes to avoid googly eyes.
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