erikolaix Posted November 13, 2013 Posted November 13, 2013 Hello, Everything in my Skyrim is perfectly translated to German, except for arrows. All arrows have English names, both in my inventory and in the crafting menu. I've been trying to determine which mod causes this, to no avail. 1) I use Skyrim Mod organizer. Does it provide a way for me to view mods that affect arrows? I've been going through some of the folders in the data tab, but haven't found anything yet. 2) If the answer to the first question is "no", do you know if any of the mods in this list affect arrows? ClimatesOfTamriel.esmHighResTexturePack01.espHighResTexturePack02.espHighResTexturePack03.espMalachit zu Vulkanglas.espUnofficial High Resolution Patch.espChesko_Frostfall.espBetter Dynamic Snow.espAOS.espAOS_DGDB Patch.esprandomthunder.espThundering Shouts.espDead Body Collision.espMore Salt Please.espMore Salt Please - Dragonborn addon.espSkyrim Flora Overhaul.espTraps Make Noise.espWetandCold.espWetandCold - Ashes.espSkyUI.espiHUD.espAMB Glass Variants Lore.esp1nivWICCloaks.espSkyRe_Main.espSkyRe_Combat.espSkyRe_EncounterZones.espSkyRe_EnemyAI.espSkyRe_EnemyScaling.espSkyRe_StandingStones.espSkyRe_Survivalism.espSBT Smal3.espSBT Smal2.espSBT Smal1.espAppropriately Attired Jarls Redux.espDifferently Ebony.espFSS-Slight pause between lines.espGrassOnSteroids_NaturalEdition_Vanilla.espNo Empty Tag on Containers.espNoPsychicLockKnowledge.espSkyFalls - Distant Waterfall Overhaul.espSFO - Dragonborn.espdD-Increase Fall Damage.espThieves Guild Requirements.espaMidianborn_Skyforge_Weapons.espUnique Region Names - Dragonborn.espRealistic Lighting Overhaul - Dungeons.espRealistic Lighting Overhaul - Dawnguard Interiors.espRealistic Lighting Overhaul - Major City Exteriors.espRealistic Lighting Overhaul - Major City Interiors.espRealistic Lighting Overhaul - Minor Cities and Town Interiors.espRealistic Lighting Overhaul - Weathers.espClimatesOfTamriel-Dawnguard-Patch.espClimatesOfTamriel-Dragonborn-Patch.espAOS_CoT 3.1 compatibility patch.espClimatesOfTamriel-Dungeons-Hazardous.espClimatesOfTamriel-Interiors-Cold.espClimatesOfTamriel-Nights-Level-4.espCoT_SnowPatch_NoAurora.espUnique Region Names - Dragonborn COT Patch.espSkyRealism - Time and Travel.espdD-No Spinning Death Animation.espBeards.espBrows.espReduced Distance NPC Greetings.espSPTConsistentOlderPeople.espmoveit.espdD - Realistic Ragdoll Force - Realistic.espSkyRe_Races.espPurewaters.espPurewatersDG.espPurewatersDB.espBlacksmithforge water fix DG.espBlacksmithforge water fix HF.espBlacksmithforge water fix DB.espUnique Region Names.esp I've tried disabling a few of them, including aMidianborn_Skyforge_Weapons.esp, without effect. PS: I'm using the German translation of SkyRe. Thanks for your time.
myztikrice Posted November 13, 2013 Posted November 13, 2013 No, you'll have to download TES5Edit, add the executable to MO, and then run it with all your mods. Then expand Skyrim.esm, expand the Projectile header, sort by Name at the top, and look at your arrow entries. Any mod listed to the far right is the one who's information the game uses.
erikolaix Posted November 13, 2013 Author Posted November 13, 2013 No, you'll have to download TES5Edit, add the executable to MO, and then run it with all your mods. Then expand Skyrim.esm, expand the Projectile header, sort by Name at the top, and look at your arrow entries. Any mod listed to the far right is the one who's information the game uses. Thanks for the tip! Here's the results. I suppose my ReProccer is to blame, then. Even though it does include a reference to "Eisenpfeil" (iron arrow) in the bottom right, in the "Projectile" row... Appreciate the help. :)
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