Honeybiscuit Posted May 9, 2009 Share Posted May 9, 2009 has anyone heard about the multiplayer part coming out? HOW HARD WOULD IT BE TO START COMING UP WITH SOMETHING LIKE THAT> I HAVE SEEN IT DONE TO OLDER SINGLE PLAYER GAMES> AND If interested im me I been searchin for a crew to help. Link to comment Share on other sites More sharing options...
ZeonicGlory Posted May 9, 2009 Share Posted May 9, 2009 Well, multiplayer FO3 would be pretty darned hard to do. It'd probably end up with people trying to see who could hit the VATS button first or whose gun fires the most amount of mini-nukes in 1 shot. And I can imagine all that coding would be a nightmare, if it was even the tiniest bit feasible. Link to comment Share on other sites More sharing options...
overload1977 Posted May 9, 2009 Share Posted May 9, 2009 well to get multplayer working you would have to Disable VATS out right then maybe give people lives aka respawns still would be fun :) Link to comment Share on other sites More sharing options...
Harabec Weathers Posted May 10, 2009 Share Posted May 10, 2009 has anyone heard about the multiplayer part coming out? HOW HARD WOULD IT BE TO START COMING UP WITH SOMETHING LIKE THAT> I HAVE SEEN IT DONE TO OLDER SINGLE PLAYER GAMES> AND If interested im me I been searchin for a crew to help. YEa that'd be the death of this game lol. Its an RPG lol. If you want multiplayer go jump on some Unreal 3, Battlefield, Call of Duty, Halo, hell even Gears. But multiplayer in Fo3, bat your whad on that happening lol. Sorry dude Link to comment Share on other sites More sharing options...
StumpyTheClown Posted May 10, 2009 Share Posted May 10, 2009 I think it's cool to have multiplayer on FO3. I Mean walking around in the wasteland with a friend, or doing the Operation A. Together would be a blast! :D But yes, the VATS system would probably mess things up a bit. "/ Wich is a shame, because VATS could be cool, in different situasions. Anyway, I Think It's a good idea, if it works that is.another thing that might mess things up is the mod... what if one player had their own mod, let's say a fortress in the middle of the wastleland... the other player couldn't get access to this fortress himself without the download... I don't know if, but it could mess things up a bit... I think :S Link to comment Share on other sites More sharing options...
xaechireon Posted May 10, 2009 Share Posted May 10, 2009 I take it you're referring to Project V13? Link to comment Share on other sites More sharing options...
Trunks Maxamillan Posted May 10, 2009 Share Posted May 10, 2009 I think t would be similar to the Gary's Mod Half-Life 2 Multiplayer. All weapons, No V.A.T.S. The reason would be that they could not freeze time in a Multiplayer session, it would be impossible. Co-op would be awesome. Link to comment Share on other sites More sharing options...
Harabec Weathers Posted May 11, 2009 Share Posted May 11, 2009 I take it you're referring to Project V13? Interesting concept, but I probably wont buy it. Online multiplayers just irritate me. Idk maybe its just me. Link to comment Share on other sites More sharing options...
amanderino Posted June 9, 2009 Share Posted June 9, 2009 V.A.T.S. gives you a better percent to hit selected targets. You can have it function almost the exact same way. The only thing that's different is you can't have it stop time; basically you'll just be turning it into an auto-aim that takes action points to use. Link to comment Share on other sites More sharing options...
Mr MMMM Posted June 11, 2009 Share Posted June 11, 2009 @amanderino- I'd imagine that is quite hard to do, BUT you could just have vat's in real-time, where you can pinpoint certain areas of a target's body while they are moving. If even possible, it would be super-difficult. Link to comment Share on other sites More sharing options...
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