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Private Mods Question


Rokoka

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I just wanted to know about some of the artist(s) that have private mods.

 

Are they artist Invite or Subscriber only How does it work. Don't mean to Bug about this the search didn't bring anything up.

 

trying to find out so I can get my way to getting some of them may it be a Subscriber thing or not (gonna Subscribe anyways for the Lifetime Package)

 

So ya hope someone can give me some info on this thank you.

 

And ya am New =P

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Well some artist have Private Content Right?

 

Well i wanted to know how I can get those are they Given by the Artist of the Mod Or are they Given to Site Subscribers(It has Subscription Options when you register)

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I think you have some misunderstanding, best to PM one of the moderators and have them clear it up for you. No content on the nexus is subscriber only as far as I know. There is content limited due to age or file size but that can be downloaded with a basic registration not a premium account. The talk you hear of private mods is often due to things like copyright or permissions over shared meshes and textures which the modder is using but doesn't have the right to release.
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I just wanted to know about some of the artist(s) that have private mods.

 

Are they artist Invite or Subscriber only How does it work. Don't mean to Bug about this the search didn't bring anything up.

 

trying to find out so I can get my way to getting some of them may it be a Subscriber thing or not (gonna Subscribe anyways for the Lifetime Package)

 

So ya hope someone can give me some info on this thank you.

 

And ya am New =P

I believe you misunderstand. When most people refer to private mods, they mean stuff which they have done for their own use/entertainment, but likely contains resources they don't have rights to share, changes that others may not want, or content others may not agree with.

 

Most of my private mods are either recombinations of clothing/armor resource mods that were released for a language other than english, or which contained additional elements which conflicted with other mods, or tweak/cheat mods that I use to make it easier to troubleshoot whatever mod I'm working on. Then there are all those unfinished mods, test mods, and other stuff that was done for some long forgotten reason but still contains a script or concept that you may want to reuse later. The vast majority of which will never leave my hard drive, not that anyone would really want them.

 

Nobody as far as I know (other than Bethsoft who has the right) sells their mods, or charges a membership to download them. The premium membership with TESN and some other sites simply allows for ad free page views, faster downloads, and helps support the financial costs of the site. It does not grant access to special mods. Under the EULA, there are conditions blocking the legal sale or payed exchange for any mod. The only thing that a person could ever charge for are resources (meshes, and textures) and only if those resources are entirely from scratch and made entirely by that individual or group. As yet, nobody has attempted to do anything like this, and it would likely not go over well within the community if they did.

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While what Vagrant says is correct, also keep in mind that all mods shared are not necessarily shared on Nexus. That might also fall under the category of "private mod."

 

For example, I got tired of comments here, so I posted my cosmetic pack with comments and ratings disabled and have moved any further development of the mod to my own forum in a "private" section. You don't pay me anything but you do have to be a member to get access to the area.

 

Sometimes mods people make are kept on limited release for a small amount of time or only on a smaller, lesser known site. You might call those private or semi-private mods as well.

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Ok that's what I was trying to ask and thank you Guys for the help. I got my answer and am thankful for the help.

 

 

Still can't believe I downloaded 5 Gigs last night of Mods..... Close to a Gig alone from here on Nexus. xD

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