hexsim Posted October 24, 2022 Share Posted October 24, 2022 I'm not sure if this has ever been asked on here before, and I know this is (was) quite a popular mod with 22,000 endorsements and a LOT of people are asking for this to be done on it's mod page. But unfortunately the author openly stated he has no intention of ever doing so. Even though, currently.. this mod just no longer works, for anyone. And no one is sure if it's because of conflicts, with apparently any companion based mod whatsoever, since it seems like every last one of them breaks this mod. Though I got it working myself only when I turned absolutely everything else off. Sounds like the easiest fix though is making it into a .esp for proper load order. https://www.nexusmods.com/fallout4/mods/9568?tab=description So the bottom line is, would any modders be willing to help out with this? Or at least help out by telling me how to do it myself? I THINK it's probably simple for modders, but I'm practically a 5 year old when it comes to figuring out how to do stuff like this on my own... Like I tried downloading Fo4Edit and it may as well be alien technology to me on top of having a neurological illness that's currently making it extremely difficult to learn new things, but I'm willing to at least try if no one else will, so long as I have some direction. Would really appreciate some help either way though! And I know a lot of others still asking for this would too Link to comment Share on other sites More sharing options...
InvokerGray Posted October 24, 2022 Share Posted October 24, 2022 (edited) FInd the file, change the file extension from .esl to .esp. if you can't see file extensions go to any file / view tab at the top left / on the right check box for view file extension . to do it with Xedit - Edited October 24, 2022 by InvokerGray Link to comment Share on other sites More sharing options...
hexsim Posted October 24, 2022 Author Share Posted October 24, 2022 (edited) FInd the file, change the file extension from .esl to .esp. if you can't see file extensions go to any file / view tab at the top left / on the right check box for view file extension . to do it with Xedit - Oh see, it doesn't have an esl to begin with... it's just meshes and textures as far as I know (including replacing his outfit). But that's the entire issue with it... it won't load after any other companion changing mod out there, even ones that seemingly don't affect Nick at all, because it's not an .esp or even esl too probably, but I'm guessing esp would be much better so it can be last on the load order? I actually have no idea how to even work this program to begin with tho, like how do I access the files to begin with that I want to make into an esp? And does it even work that way or would I have to like program something or tell it to work that way? Which I also wouldn't have the first clue how to do. And do I need to set a directory or something else? Cus all that's showing up is the Fallout esm, and all the DLC esms - is this because I'm using Mod Organizer 2 and everything else is in another folder entirely? Like I said you basically have to explain it to me like I'm 5... and even then I still might not understand it very well with my brain disease.. But I'll try lol Edited October 24, 2022 by hexsim Link to comment Share on other sites More sharing options...
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