Azraile Posted May 10, 2009 Share Posted May 10, 2009 A lot of raiders in the game are being made into floating heads with hands.... or big red ! boxes with hands o.o Could this be from a bad loading order? cuz I installed all the textures from FOOK's files ... but just a lot of raiders are bugging out.... it's all cuased by armor ..... head armor causes the boxes and chest causes the floating heads Link to comment Share on other sites More sharing options...
TGBlank Posted May 10, 2009 Share Posted May 10, 2009 You didn't installed correctly. There's archiveinvalidation invalidated!. Download it off the nexus. You want it, you need it. You want textures set to large on the options. If using 1.0.0.15, you want little boy, and you want to carefully read the instructions of fakepatch regarding the ini editting part. You also want to make sure you're putting the textures and meshes where they should be, and that you downloaded all the 3 main file parts. Link to comment Share on other sites More sharing options...
Azraile Posted May 11, 2009 Author Share Posted May 11, 2009 I have all the packs instaled and I followed the derections, and have AII......and textures are set to large Still got the floating heads. Link to comment Share on other sites More sharing options...
TGBlank Posted May 11, 2009 Share Posted May 11, 2009 3 parts installed in the right place?. It can only be one of the things i mentioned. Double check... or not, and enjoy the heads. Link to comment Share on other sites More sharing options...
Azraile Posted May 11, 2009 Author Share Posted May 11, 2009 there isn't a fallout3.inithere is a fallout_defult text file that i put the ini editing in. [Archive]SMasterMiscArchiveFileName=Fallout - Misc.bsaSMasterVoicesArchiveFileName1=Fallout - Voices.bsaSMasterVoicesArchiveFileName2=Fallout - MenuVoices.bsaSMasterSoundsArchiveFileName=Fallout - Sound.bsaSMasterTexturesArchiveFileName1=Fallout - Textures.bsaSMasterMeshesArchiveFileName=Fallout - Meshes.bsaSInvalidationFile=iRetainFilenameOffsetTable=1iRetainFilenameStringTable=1iRetainDirectoryStringTable=1bCheckRuntimeCollisions=0bInvalidateOlderFiles=1bUseArchives=1sArchiveList=AII.bsa, Fallout - Textures.bsa, Fallout - Meshes.bsa, Fallout - Voices.bsa, Fallout - Sound.bsa, Fallout - MenuVoices.bsa, Fallout - Misc.bsa, Anchorage - Main.bsa, Anchorage - Sounds.bsa, ThePitt - Main.bsa, ThePitt - Sounds.bsa listed there but editing that to fit what they said don't help any I have all the parts instaled where they should be too Link to comment Share on other sites More sharing options...
TGBlank Posted May 11, 2009 Share Posted May 11, 2009 max 255 characters on that line, double check that. Link to comment Share on other sites More sharing options...
Azraile Posted May 11, 2009 Author Share Posted May 11, 2009 it's 243 Link to comment Share on other sites More sharing options...
Azraile Posted May 11, 2009 Author Share Posted May 11, 2009 Thise lines are bigger though: sEssentialFileCacheList=Data\Fallout.esm|Data\Fallout.esm, Data\Music\Special\MainTitle.mp3, Data\Fallout - Sound.bsa|Fallout - Sound.bsa, Data\Fallout - Voices.bsa|Fallout - Voices.bsa, Data\Fallout - MenuVoices.bsa|Fallout - MenuVoices.bsa sUnessentialFileCacheList=Data\Fallout - Meshes.bsa|Data\Fallout - Meshes.bsa, Data\Fallout - Textures.bsa|Data\Fallout - Textures.bsa, Data\Music\Dungeon\*.xma, Data\Music\Base\*.mp3, Data\Music\Battle\*.mp3, Data\Music\Explore\*.mp3, Data\Music\Public\*.mp3, Data\Music\Special\*.mp3 Link to comment Share on other sites More sharing options...
TGBlank Posted May 11, 2009 Share Posted May 11, 2009 The limit is not the same for all lines. Doublecheck that you installed fook's main files in the right place. In other words, that you don't have, say, a data folder inside of your data folder, or a textures or meshes folder into fallout\, stuff like that Link to comment Share on other sites More sharing options...
Azraile Posted May 12, 2009 Author Share Posted May 12, 2009 There is some that are like textures/blalbalba/armor instead oftextures/armor The folders being:CGCDlcanchMMMF3T3T_WTrockville But I figure thats the way they are spoce to be instaled, sence they where that way in the zip files Link to comment Share on other sites More sharing options...
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