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attack of the floating heads


Azraile

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Woot

 

found the problem with little boy, TY!

 

The BSA order had AII.bsa loading before other BSA's

 

making it load last fixed almost everything

 

 

The only things wrong now is stuff that adds songs to the radio with out a esp seams to cause problems so i'm just going to take those exstra enclave songs out

 

also there some red ! blocks in places i can't figure out what they are...... but with two in one spot in the megamart, and 2 sprade out in a added area..... but none other seen yet, I'm just going to ingore them, or if more show up and it becomes anoying i'll just get the mod that makes them not show

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If the crashes happen while trying to look at an item on the pipboy, move fook and it's files lower in the load order. the reason is simple.

 

When you add effects to, say, an armor, if you go above a certain limit of characters, crash.

Fook haves many armor with may effects, BUT it changes the names of the enchants so they're shorter.

If a mod is modifying those names again (thus making them larger), guess what happens?.

 

Exclamation marks means the game cant find that mesh.

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I was pulled to this thread by it's title, so at the risk of being off-topic:

 

I impaled a raider's head to the wall using the Railway Rifle just before I saved the game.

 

Upon loading that saved game, the raider's head wasn't impaled on the wall anymore, it was floating in the air before me...bobbing and swaying as though in water...

 

I stabbed it and it returned to the behaviour of a normal severed head (dropped to the floor and rolled around until stationary again).

 

It was too spookily cool to label it a glitch.

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bah i tried this load order but it's still not working:

 

[X] Fallout3.esm

[X] FakePatch_v1.4.0.6.ESM

[X] Anchorage.esm

[X] ThePitt.esm

[X] FOOK.esm

[X] CALIBR.esm

[X] Achievement Remover [FO3+OA+TP].esp

[X] UPP - Pack 1.esp

[X] UPP - Pack 2.esp

[X] UPP - Original Perks.esp

[X] UPP - Beverage Perks.esp

[X] UPP - Experience Perks.esp

[X] SG_SkillBooksRedux.esp

[X] weather_1.esp

[X] CRAFT.esm

[X] CRAFT - Activation Perk.esp

[X] WastelandMastery.esp

[X] Stealthboy Recon Armor - CRAFT.esp

[X] WeaponModKits.esp

[X] The Pitthouse.esp

[X] MrSlackPants-DecentPipBoyLight.esp

[X] houseexpansion.esp

[X] bus.esp

[X] DupontStoreHome-v1.esp

[X] CALIBR Ammo Schematics - CRAFT.esp

[X] Nuclear Lab.esp

[X] royphilipsveryevilwmask.esp

[ ] royphilipsevilwmask.esp

[X] potomac home.esp

[X] My House.esp

[X] Arefu_Expanded.esp

[X] NukaColaInSuperDuperMart.esp

[X] QuantumPipeV2.esp

[X] Cliff's_Sellable_Body_Parts.esp

[X] LightweightFoodSanitizer.esp

[X] Biggerbigtown.esp

[X] FalloutShelterSpringvale.esp

[X] mutantradio.esp

[X] RadioTenpennyTower.esp

[ ] AgathaRadio10[C].esp

[ ] AgathaRadio20[C].esp

[ ] AgathaRadio30[C].esp

[ ] AgathaRadio40[C].esp

[X] AgathaRadio50[C].esp

[ ] GalaxyNewsRadio20[M].esp

[ ] GalaxyNewsRadio40[M].esp

[ ] GalaxyNewsRadio60[M].esp

[ ] GalaxyNewsRadio80[M].esp

[X] GalaxyNewsRadio100[M].esp

[X] AddEmptyNukaBottle.esp

[ ] Tesla Metal Armor.esp

[X] Tesla Metal Armor (Extended).esp

[X] whitehousebunker.esp

[X] SecretOfParadise.esp

[X] DXWastelandWorkshopV2.0.esp

[X] Shaikujins_Chrome_Dogmeat_Armour.esp

[X] SniperZooming.esp

[X] LucyWestCompanion.esp

[X] rockville.esp

[X] QuantumCigarettes.esp

[X] CanterburyCommonsEmbiggened.esp

[X] PreWar Book Titles and Perks.esp

[X] Not alone in the Wasteland anymore.esp

[X] Bank House.esp

[ ] DerBunker v1_1 Megaton.esp

[ ] DerBunker v1_1 Tenpenny.esp

[ ] DerBunker v1_1 Springvale.esp

[X] DerBunker v1_1 Rivet.esp

[X] DriveableMotorCycle.esp

[X] reduced karma loss for Stealing.esp

[X] SecretHouseExpansion.esp

[X] Bridge House.esp

[X] better lab.esp

[X] EyeBot_Launcher.esp

[X] [FOOK].ESP

[X] FOOK.esp

[X] WeaponModKits - FOOK.esp

[X] FOOK [QA Containers].esp

[X] FOOK [ingestibles].esp

[ ] FOOK [Expensive Ammo].esp

[X] FOOK [backpedaling].esp

[ ] FOOK [Followers Wait].esp

[ ] Mart's Mutant Mod - XFO + FOOK.esp

[ ] Mart's Mutant Mod - FOOK + FWE.esp

[X] Mart's Mutant Mod.esm

[X] Mart's Mutant Mod.esp

[X] Mart's Mutant Mod - Increased Spawns.esp

[ ] Mart's Mutant Mod - Increased Increased Spawns.esp

[ ] Mart's Mutant Mod - Feral Ghoul Rampage.esp

[X] Mart's Mutant Mod - Natural Selection.esp

[X] Mart's Mutant Mod - Hunting & Looting.esp

[ ] Mart's Mutant Mod - No Corpse Flies.esp

[ ] Mart's Mutant Mod - No Geckos.esp

[X] Mart's Mutant Mod - Tougher Traders.esp

[X] Mart's Mutant Mod - Zones Respawn.esp

[ ] Mart's Mutant Mod - No Ghoul Raise.esp

[ ] Mart's Mutant Mod - No Wanamingos.esp

[ ] Mart's Mutant Mod - No Floaters.esp

[X] Mart's Mutant Mod - FOOK.esp

[X] WMKAA12Shotgun - FOOK.esp

[ ] FOOK - Tougher Enemies.esp

[ ] FOOK - No Requirements for Miniguns, Gatlings, 20mm Flak.esp

[X] FOOK - Strength Requirements for Miniguns, Gatlings, 20mm Flak.esp

[ ] FOOK - Enclave Commander.esp

[X] FOOK - Additional Power Armor Training.esp

[X] FOOK - Test Container.esp

[X] FOOK - The Pitt.esp

[X] FOOK - Anchorage.esp

[X] FOOK - Free Play After MQ.esp

[X] FOOK - Owned!.esp

[ ] WeaponModKits - FOOK + FWE.esp

[ ] FWE Compatibility - FOOK.esp

[X] FOOK - Reduced Armor Boni.esp

 

 

it still showing up the longer text for armor instead of the shorted fook abrivations

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