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My contest idea


XanAlderon

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(If this should be moved to general mod talk just say, but I thought most people would see it here)

 

For the millionth member modding comp I thought I would try and add nexus forums members to Oblivion in various places.

 

I'll try and find the time to do this, but there's no guarantee it will ever be finished completely by the deadline.

 

WHAT I'M GOING TO DO:

 

Post in this thread the details of your entry and I'll put you in the mod, your character will be put in Cyrodiil somewhere along with all the other users who signed up here.

 

Just post what you want to look like and where you want to be (if you don't feel like looking for yourself)

 

THE PURPOSE OF THIS MOD?

 

None really, but it allows you, along with everyone else to be added into the worldspace somewhere, in your travels of Cyrodiil you can find fellow members scattered around the place.

 

They won't move around or anything, I don't have enough time to do that, sorry.

 

(I hope I explained this well enough, if no one applies here I'll just add everyone I can think of)

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Tyreil, the rules of the contest state that it must be completely made by the modder. So no outside mods. That includes OBSE and body replacers (HGEC, Roberts etc). It kind of limits the choices.
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Just drop a clanfear in the wilderness somewhere and name it Exanimis. I'd be happy with that.

excellent choise!

 

for me black hair streaked with red,light brown skin,cute*ahem*. Necromancer G, tall ,blonde, muscular and a collar around his neck with a chain going to my hand!.......I'm serious!!!

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Vagrant Cero

NPC, male, fairly young, slightly disheveled Breton, medium/light complexion, brown eyes, highelfclassic hair, dark brown color. Essential, no persuasion. Combat style: NPCBanditMissile.

 

Level 64, 62 str, 78 int, 83 wil, 65 agi, 43 spd, 81 end, 34 luc. 450 health 220 fatigue, 600 magicka, 40 personallity.

58 actobatics, 67 alchemy, 100 alteration, 74 armorer, 77 athletics, 68 blade, 92 block, 73 blunt, 47 conjuration, 39 destruction, 55 hand to hand, 32 heavy armor, 76 illusion, 48 light armor, 80 marksman, 43 mercantile, 92 mysticism, 81 restoration, 56 security, 48 sneak, 41 speechcraft.

 

Factions:

FocsleFaction

ICFaction

ImperialLegionFriend

JerallViewFaction

LutherBroadBoardingHouseFaction

TwoSisters

 

 

Equipment:

4 LL1LootPotions3Strong, 1 LL1LootSoulGems75, 3 VendorAlcoholAll, 1 LL0Loot26Gold100, 2 LL0Ingredients4RareMonster100, 3 LL0Ingredients3Rare100, 20 LL0LootMicroTreasure15,

middle shirt01, middle pants01, middle shoes01. 13 silver arrows enchsilverwaraxedispel.

Ring of Guidance 0 value (model = Thoronir.nif);

500 fortify health

500 fortify magicka

20 restore health

20 restore magicka

15 restore fatigue

85 shield

43 spell absorption

unplayable

 

Bow of Balance 0 value (model = silver bow);

12 weight, 560 health, 1 speed, 0 reach, 19 damage

Enchantment - 100 charge, 0 cost.

damage fatigue 25 over 3 seconds

light 10 over 25 seconds

script effect over 3 seconds (kills if using health cheat)

scn vg0bowbalancescript

short h1
short h2
short h3
ref target

begin scripteffectstart
set target to getself
if target == player
set h1 to target.getav health
endif
end

begin scripteffectfinish
if target == player
set h2 to target.getav health
	if h2 > h1
		set h3 to h2 - h1
		if h3 >= 10
			target.kill
		endif
	endif
endif
end

 

Spells - Abilities:

abdarkblackhand

abracebretonfortifymagic

abracebretonresistmagic

 

Spells - Powers:

BSRitualBlessedWord

DoomstoneSteed

PwRaceBretonShield

PwSprigganSummonBear

 

Spells - Spells:

DarkDetectSuperior

NPCParalyze2Apprentice

NPCSilence2Apprentice

StandardCalmTouch3Journeyman

StandardCureDiseaseJourneyman

StandardDisintegrateArmor2Apprentice

StandardFireShield4Expert

StandardLight3Journeyman

StandardReflectSpell4Expert

StandardRestoreAttribSpeed2Apprentice

StandardRestoreAttribStrength2Apprentice

StandardRestoreHealth3Journeyman

StandardRestoreHealthTarget2Apprentice

TestAreaDispel

TrappableSpell

 

AI:

Class - Hunter (wanderer)

8 aggression, 70 confidence, 40 energy level, 25 responsibility

Buys/Sells: Ingredients, potions, Miscellaneous. 600 barter gold. Recharge, Training - Alteration.

 

Packages:

Up to you, but would like to have them setup for traveling between the IC, Bruma, Skingrad, and Anvil, using those inns which belong to those factions. The easiest way would probably be to setup package groups for each town using Spring, summer, autumn and winter (under month). Bruma in the summer, Anvil in winter, IC in spring, Skingrad in autumn.

 

Could be setup as a companion, recruited, or attacked for fun. With the exception of the custom equipment and packages, nothing else would need to be defined. Uses as much or as little of this as you feel like. Even if you do not feel like adding me, this same kind of arrangement of what is wanted might work as a guideline for those that you do.

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