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Posted

Is your mod installed via MO2 and not running as an unmanaged plug-in? If so, my guess would be you'd need to place your custom sound files into your mod folder in the MO2 install directory rather than the game's actual data folder.

 

I've run into similar issues with textures in the past when I've installed my own mods via MO2, but left the textures in the game's data folder. That's why I leave my plug-ins as unmanaged until completion, then install the completed archives via MO2, so all my bits and pieces go where they should.

Posted

I'd check the bitrate and sample rate of the modded sound files. Make them match the original files, the engine is a bit picky about that.

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