Tetrol88 Posted November 1, 2022 Share Posted November 1, 2022 Can someone tell me were to look please - I noticed that at some stage in the past that the big forts like Fort Greymoor, Dunstad etc were no longer being taken over by guards but the bandits etc were repopulating. (I think it is vanilla behaviour unless that too was mod added)I now find that ANY mod with takeover mechanics - like Skyrim Realistic Conquering, Lawbringer, Thandom of Treva's Watch etc - is doing the same - except those are getting BOTH the new guards and the bandits - meaning every one of them is having a battle when you visit. The bandits in question are vanilla spawns, or those added by the takeover mods themselves. I have checked to make sure they are not placements made by other population affecting mods. So it seems that the "Major Forts" such as Greymoor and Dunstad are not getting any trigger to change.Modded locations like Lawbringer are getting the new spawns, but also the old So I suspect there is something core being overwritten - but I don't know what. I have been through all the records in SRC and Lawbringer - nothing overwriting that shouldn't be. Link to comment Share on other sites More sharing options...
Recommended Posts