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Help with Unnoffiial patch, fake patch and DLC


esin

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I gave up on the DLC loading GFW LIVE stuff and bought an XBOX 360 to play those DLC. Frak! No need for night goggles in XBOX Version of Fallout 3. No need for messing up the fun I have with the Mods everyone else makes fpr my PC Version now. DLC plugins life is too short and the pain GFW conflicts are creating aren't worth it.
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I gave up on the DLC loading GFW LIVE stuff and bought an XBOX 360 to play those DLC. Frak! No need for night goggles in XBOX Version of Fallout 3. No need for messing up the fun I have with the Mods everyone else makes fpr my PC Version now. DLC plugins life is too short and the pain GFW conflicts are creating aren't worth it.

 

 

This is exactly what M$ was hoping people would do. Bill Gates is grinning all the way to the bank.

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bushwackAR whatever.

 

Do you call yourself bushwackAR because you are like me and don't get enough?

 

"Under paid, under sexed, overworked, U. S. of A 18 year old hired Killers." Quote from Marilyn Monroe at the USO Show way back when we thought we were all gonna die from the H-Bomb wars.

 

Man, I would like to thank you for making the DLC trick to cause us to buy XBOX360 obvious.

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Well, initially I couldn't get Broken Steel to work - kept crashing tring to get out of A and B rings of the Citadel, I tried talking to Beth's tech support, reinstalled everythibng several times, tried various combos of the official patches and the Fake patch, removed all mods with a clean install; nothing worked. Beth figured that it was my modded save games and that I would need to start a character from scratch which I didn't want to do. Finally, from another thread here I found it was one of the meshes from the UF3 armor sets that was the issue, once I deleted that folder EVERYTHING worked!

 

I'm just using the official 1.5 patch, with all the mods I have (close to a 100 I figure) with my existing save and am playing it with no real issues. All my mods still seem to work, only an occassional CTD but that's plenty tolerable.

 

I was never able to figure out the Fake patch at all, all I got were red missing mesh signs everywhere! You are supposed to edit the ini file to get rid of those but the instructions just made my head spin - WAAAAY over my head so I gave up on it.

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Yeh! Talon111,

 

I know a little more today about .ini and the archiveinvalidation.txt page. I finally got my head around the fact that the archiveinvalidation page isn't included in our Fallout 3, install features. I found a mod that provided the archiveinvalidation page for its structured links and it said in the "readme".

 

"Put the archiveinvalidation.txt file into your root fallout 3 folder (or add the included lines to your existing archiveinvalidation.txt)" thanks to Mr. Slackpants.

It has several links directed to the Data/Texture, "texture/.../.../...to the dds the authors mod includes and the Mod works best after the archiveinvalidation page is added.

I know now that Fallout 3 is the root folder and I just dragged and dropped the text page provided into my Fallout 3 root folder.

 

Other mods I am installing say they have a few lines for that same page which directs the computer to read the, "textures/interface/icons/pipboyimages/items/item_yourModItems.dds".

 

All I wanted to do was play the game, not become an expert in Mod tricks and twists so I could repair the game so I could play it.

 

Here I am again; I am back in school, and the teacher is everyone posting well thought out designed mods and instructions for us game players at the forum. Now all the forum needs is a separate page for the modders, "Advanced and Noob Modders" so us game players can find the teachers when we need one.

 

The barchiveinvalidolderfiles is in the Fallout3.ini under (Archives) that need to be changed from "0" to "1". Ta Da!

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I found out I can give my antivirus settings permissions to let certain files work on my machine. Right after a clean install I started the launch window, clicked on play, and my monitor screen went blank.

 

I struggled with it all night and gave up. In the morning when I came back to it I decided to turn off my Internet modem. That did not help. I rebooted and turned off my anti-virus software and Game On!

Do you recall how Microsoft so politely would remind us when we loaded "none certified software" that it wasn't?

Well, my antivirus softwared put every file, except the launcher, into a pending state.

 

Until I figured out this new Internet Security Suites little suspension of almost all the files in Fallout 3 root folder on my Vista Ultimate software they were locked.

I don't know if this will help you, but I gave my personal permission to let all the .dlls, .bsa, and such in the folder to run on my machine and game problem solved.

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Are you playing on Windows Live? Because I'm not, I'm playing it offline so there's no issue with antivirus. Anyway I'm using Archiveinvalidated Invalidated, so there's no need for me to edit the ini file unless I use the Fake patch.
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No! I am not playing connected to, "LIVE". I use the Internet Security Suite though, to protect my computer while I am online, and off, from suspect downloaded software. The Security suite uses the same concept that Microsoft used to halt installations of other unknown uncertified by Microsoft software packets. With Proactive defense I can check new downloaded software to see if the software is safe.

 

I switched to an Internet Security Suite that has Proactive Defense. I find what has been put in the Proactive defense tray that is OK and what is there for me to choose to admit or submit for testing. It is just possible that other peoples old Internet Security Suites is part of the problem and may be that some others playing games on their machines that have antivirus, spyware, and malware scanning their machines could be suffering from the same conditions in those respects.

 

I have to give it permission to allow folders or I can submit the individual .dll or .bsa etc for the company to test if I don't recognize the author.

The Suites system found almost every Fallout 3 root folder dll and bsa was unknown and kept them from being accessed until I gave the proper permission to run them and now the conflicts my old Internet Security Suite caused are gone too.

 

I noted that because when I shut off the old Internet Security Suite several programs on my machine, including Fallout 3, ran notably better without halts or picture freeze. I am not selling the Internet Security Suite I am just offering my observations that I noted while suffering from the crashes, freezes, and video card drivers being shut down and restarted while I was playing the game.

All the related instances had to do with driver files, dll's, and bsa's.

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Here's another little point for Vista.

 

Windows Defender can be switched off and on. I turned it on back when I was searching for a new Malware, Spyware, etc suite.

I just had a little mouse control freeze. I could see the Pipboy-3000 and the pictures background was moving but the mouse arrow was frozen. I shut down and as my temperature started rising that Windows Defender gave up a pop up message that something had changed in file.

I turned off Windows Defenders, "Microsofts little malware, spyware sniffer" and returned to playing the game.

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