ThancredLux Posted November 5, 2022 Share Posted November 5, 2022 Error [modblitzfx]local\shadow_settings.ws(10): Property 'shadowConfig' exists but was not imported from C++ code. Error [modblitzfx]local\shadow_settings.ws(11): Property 'shadowConfig' exists but was not imported from C++ code. Error [modblitzfx]local\shadow_settings.ws(12): Property 'shadowConfig' exists but was not imported from C++ code. Error [modblitzfx]local\shadow_settings.ws(13): Property 'shadowConfig' exists but was not imported from C++ code. Error [modblitzfx]local\shadow_settings.ws(15): Property 'shadowConfig' exists but was not imported from C++ code. Error [modblitzfx]local\shadow_settings.ws(16): Property 'shadowConfig' exists but was not imported from C++ code. Error [modblitzfx]local\shadow_settings.ws(17): Property 'shadowConfig' exists but was not imported from C++ code. Error [modblitzfx]local\shadow_settings.ws(19): Property 'shadowConfig' exists but was not imported from C++ code. Error [mod0000_mergedfiles]game\components\inventorycomponent.ws(410): syntax error, unexpected TOKEN_OP_LOGIC_OR, near '||' Warning [content0]engine\environment.ws(30): Global native function 'EnableDebugOverlayFilter' was not exported from C++ code. Warning [content0]engine\environment.ws(32): Global native function 'EnableDebugPostProcess' was not exported from C++ code. Warning [content0]engine\showflags.ws(11): Global native function 'DebugSetEShowFlag' was not exported from C++ code. Link to comment Share on other sites More sharing options...
MotoSxorpio Posted November 5, 2022 Share Posted November 5, 2022 I don't have Witcher, however a quick google got me to "BlitzFX"It looks like a possible missing requirement, as this mod requires another. The warning look to be from Witcher's Script Merger. I hope this helps. Link to comment Share on other sites More sharing options...
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