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Dragon Armor Resource (or playable)


Draco856

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I want to personalize my character(s) armor alot more then I all ready have. Currently, I've only taken things from other mods and modified them to my liking, but only when it comes to names and enchantments.

 

 

Base Mesh for all Armor:

 

Daedric

 

 

 

What I'm looking for:

 

Graphical: All images should be either Black with a red outline, or all white with a black outline

 

Cuirass - Twin dragons in flight

 

Greaves - Wingless dragons going in different directions on the legs

 

Gauntlets - Same as cuirass

 

Boots - Same as greaves

 

Helm - None

 

Robe - Scales along the chest and sides, should also go over all armor but still allow all pieces to be equipped.

 

Cape - Single large dragon

 

Hood - None

 

Shield - Large dragon head

 

Sword - Look at the sword in the mod "Dragon Claw Sword and Shield" for an idea of what I'd like

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Texture Color: Black (Pure black/midnight)

 

 

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Meshes: While I would like a Male and Female version, I'd like mostly a Male version.

 

 

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For information on the general look of the dragons on the armors and cape, I'd suggest looking at Apothis' Armory of the Silver Dragon

 

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I'd also like some spikes and maybe a scaly tail attached to the armor (Of course this could be removed if your a beast race that all ready has a tail)

 

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Slots the Armor should Occupy:

 

 

Helm - Head

 

Hood - Hair

 

Robe - Upper Body

 

Greaves - Lower Body

 

Boots - Feet

 

Cuirass - Tail (or Amulet, whichever works best)

 

Gauntlets - Hands

 

Cape - Amulet (or Tail, whichever works best)

 

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While I would like to be able to wear an amulet with this, there just aren't enough slots for it. So an amulet could be attached to the robe if it's possible. Also, nothing should be hidden from view so Amulets/Rings should be shown when wearing the armor that covers a part of that body.

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Can no one do this? I'm sure there are some resources out there that could be used...

Don't take offense, but 'CAN' and 'WANT TO' are completely different for modders. You need to encourage the capable people by showing how cool it would be. Discuss which existing meshes you think would work best for each piece, and include some links and/or pics of example designs.

 

I personally would love to help more people out, but my free time is limited. I'm sure the same is true for others out there making mods. :smile:

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It doesn't have to be an exclusive project someone has to work on, just doing it in their free time when they feel like it. Doesn't really matter how long it takes, as long as it's made. There aren't really any resources or examples I can give other then the two mods I mentioned.

 

 

 

Dragon Claw Sword and Shield by Jojjo - Link: http://www.tesnexus.com/downloads/file.php?id=14506

 

and

 

Apothis - Armory of the Silver Dragon by LHammonds - Link: http://www.tesnexus.com/downloads/file.php?id=8440

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Images:

 

http://www.tesnexus.com/downloads/images/2...-1241880859.jpg

 

 

http://www.tesnexus.com/downloads/images/2...-1241880922.jpg

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I MIGHT be able to do this if i have the time, but chances are i wont have a lot of time these next few days, so it's a maybe for me :) Also, could you try to dig up some simple dragon pics like the ones you want on the armor?

 

What armor do you want me to use for the meshes? Like what do you want me to be applying the textures to? (would imperial armor be fine?)

 

PS: i may not be able to do the hood/robe(never tried to re texture them, although I'm sure i would be able to), and i cant do a cape since i don't know how.

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Any armor mesh would be fine, but I think daedric would work for most of it. Imperial would be fine too
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Well, you have covered two out of 3 areas that are needed to give you a satisfactory set.

 

1. You described each piece with a general note of what to find on each one.

2. You gave some example images of the kinds of dragon images you'd like used.

3. But you need to specify what armor models to use. Somebody might do an excellent job putting this together on ebony armor but you might hate the look of ebony. I recommend specifying each mesh object as well.

 

LHammonds

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