Katarsi Posted November 8, 2022 Share Posted November 8, 2022 Is it possible at all to add completely new sounds to the game? I've been trying to add custom swing sound to a custom blade, unsuccessfully. It's in the right format, WAV, and I can hear it just fine in Audacity. However I can't hear it in CK or in-game. I've set up the new Sound Descriptor (with a new name) to match everything from WPNSwingBladeMediumSD sound descriptor, with the exception of replacing the original sound files with new ones. The new sound files have a different name since they should be the addition, not a replacement for original files. Any assistance is appreciated. Link to comment Share on other sites More sharing options...
Katarsi Posted November 8, 2022 Author Share Posted November 8, 2022 Ah, nevermind, I figured it out :)The encoding was 32 float instead of 16 PCM. Link to comment Share on other sites More sharing options...
thumbincubation Posted November 9, 2022 Share Posted November 9, 2022 Now you 're going to make me swap out Three Stooges sound effects for the unarmed combat sounds. "200 gold, let's go!" (boop, poke) Link to comment Share on other sites More sharing options...
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