Chinn Posted November 21, 2013 Share Posted November 21, 2013 Hi all, ws wondering if there was a way to change the rotation angle of the camera so that i can either have it free-rotate or have it like it is in the long war mod (8 camera "stop points" instead of 4). Any help is greatly appriciated as some of the new maps (at least for me) are hard to see where things are going with the default rotation angles. Link to comment Share on other sites More sharing options...
johnnylump Posted November 22, 2013 Share Posted November 22, 2013 For a 45-degree rotation increment, you have to make changes to the hex of the file xcomgame.upk. I don't know if these changes will work in EW (they were developed for EU, and haven't been tested on EW yet), but you can give them a try: Change Rotation Increment to 45 degreesXComGame.upk >> SeqAct_YawCamera >> default properties00 00 b4 42 77 07to 00 00 34 42 77 07 UITacticalHUD_MouseControls.OnAccept() + elsewhere1b 3b 75 00 00 00 00 00 00 1e 00 00 b4 42 16 (4 changes)to1b 3b 75 00 00 00 00 00 00 1e 00 00 34 42 16 1b 3b 75 00 00 00 00 00 00 1e 00 00 b4 c2 16 (4 changes)to1b 3b 75 00 00 00 00 00 00 1e 00 00 34 c2 16 Link to comment Share on other sites More sharing options...
bokauk Posted November 22, 2013 Share Posted November 22, 2013 ToolBoks has been semi-updated and now has these options working with EW :) Link to comment Share on other sites More sharing options...
Recommended Posts