NamelessTree3 Posted May 13, 2009 Share Posted May 13, 2009 I am trying to change the ears of wood elf race from wood elf ears to imperial ears, however when I go to mesh/characters/imperial, there is nothing there except what I had put in there (no ear mesh). Where can I find it if not there?Please helpThanks Link to comment Share on other sites More sharing options...
Tchos Posted May 13, 2009 Share Posted May 13, 2009 If I understand the situation correctly, the problem is that the ears you want are located inside the meshes.bsa, along with all other default meshes. I have not found a way to point the CS's browse button to a mesh inside a BSA, so you'll have to extract the mesh from the BSA, and point to the file there. Link to comment Share on other sites More sharing options...
AzirAphale001 Posted May 13, 2009 Share Posted May 13, 2009 Or you could create a dummy file called 'earsimperial.nif' and point the browser to that, then delete it. The game will find the file in the BSA then. Link to comment Share on other sites More sharing options...
SavageArtistry Posted May 14, 2009 Share Posted May 14, 2009 Or you could create a dummy file called 'earsimperial.nif' and point the browser to that, then delete it. The game will find the file in the BSA then. That's how I've always done it. It could be any file at all (even a text file with no data) renamed. Once you set your file path in the esp, you just delete the dummy file and voila! Link to comment Share on other sites More sharing options...
BossDweebe Posted May 14, 2009 Share Posted May 14, 2009 Thanks Azir and Savage - Neat trick. So much can be learned from reading others posts. :biggrin: ... Link to comment Share on other sites More sharing options...
Deepblue686 Posted May 14, 2009 Share Posted May 14, 2009 Either that or use Oblivion Mod Manager, use the .BSA browser function, open the correct .BSA, search for the models and extract them (the textures for ears are all the same texture except for the dark elf) Link to comment Share on other sites More sharing options...
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