Trunks Maxamillan Posted May 13, 2009 Share Posted May 13, 2009 I have to say that all of them. Operation Anchorage took a completely different aspect of the Fallout gameplay. It was kind of a switch up from the normal routine. The Pitt followed the Fallout 3 gameplay pattern, but the new world, unique weapons, choices, and enemies made it really fun. Broken Steel made me look forward to ending the game, extended gameplay, added cool enemies, chilled more with Liberty Prime, worked with the Brotherhood as a knight of steel more, new massive weapons, and mini quests. Link to comment Share on other sites More sharing options...
obfuscate Posted May 13, 2009 Share Posted May 13, 2009 I reserve judgment until after I can get Broken Steel to quit being so broken, and actually play it. Between the other two though, I like The Pitt, better than Anchorage. I actually only got Anchorage because of a MS foul up, that netted me some points back, after I'd gone ahead and bought more points to get Broken Steel, and make another try at getting The Pitt. Link to comment Share on other sites More sharing options...
Trunks Maxamillan Posted May 14, 2009 Author Share Posted May 14, 2009 I will have to agree that that the MS point Feed back is awesome, so if Point look comes out, I'll get it for free! Anchorage was mainly useful for getting power armor training, a Gatling laser, Chinese Stealth suit, and a Gauss Riffle pretty early in the game.! Link to comment Share on other sites More sharing options...
TeeFwock Posted May 15, 2009 Share Posted May 15, 2009 I thought anchorage was good for an interesting change of pace, but I really liked the atmosphere and storyline for the pitt. I thought the moral choice for the pitt was one of the better moral dilemmas presented by the game (by comparison to, for example, blow up innocent people in megaton vs. don't blow up innocent people in megaton) Link to comment Share on other sites More sharing options...
NakedMoleRat Posted May 15, 2009 Share Posted May 15, 2009 'Operation: Anchorage' was quite the breath of fresh air. The only thing I didn't like was the system with those replenishing ammo/health containers and unlootable enemies. For me, one of the funniest aspects of the Fallout games is the item management, scrounging for items and what not. That system completely took that aspect away. Other than that O:A was really good. But much too short. I hated 'The Pitt' however. There's not one likeable character in the whole DLC. Ashur is a douche, Wernher is a douche, Midea behaves like a real douche as well. The raiders are douches and so are the Troggs. I didn't want to help either of them. So I just shot up the whole place, which turned me into a douche too. The visual part was really good though. Beautifully made city, cool atmosphere. 'Broken Steel' was the best so far IMO. The changes that were made to the "old" world are great and the new quests and areas are all really cool. It also feels most like Fallout 1/Fallout 2. It's buggy as hell though... Link to comment Share on other sites More sharing options...
TeeFwock Posted May 15, 2009 Share Posted May 15, 2009 'Operation: Anchorage' was quite the breath of fresh air. The only thing I didn't like was the system with those replenishing ammo/health containers and unlootable enemies. For me, one of the funniest aspects of the Fallout games is the item management, scrounging for items and what not. That system completely took that aspect away. Other than that O:A was really good. But much too short. I hated 'The Pitt' however. There's not one likeable character in the whole DLC. Ashur is a douche, Wernher is a douche, Midea behaves like a real douche as well. The raiders are douches and so are the Troggs. I didn't want to help either of them. So I just shot up the whole place, which turned me into a douche too. The visual part was really good though. Beautifully made city, cool atmosphere. 'Broken Steel' was the best so far IMO. The changes that were made to the "old" world are great and the new quests and areas are all really cool. It also feels most like Fallout 1/Fallout 2. It's buggy as hell though... If you have high enough sneak and you use the stealth boy you can pickpocket the chinese soldiers before killing them, I screwed myself over a little bit when I played through the first time though, since I stole a chinese assault rifle at less than half condition and since additional weapons only add ammunition in OA i had a crappy assault rifle the whole play through. Also (oddly enough) pickpocketing chinese soldiers also decreases your karma. but yeah I think the ammo dispensers were pretty lame too. Link to comment Share on other sites More sharing options...
Amayakyrol Posted May 15, 2009 Share Posted May 15, 2009 I didn't really like any of them. Broken Steel is the most complete, but it wasn't all that great. Link to comment Share on other sites More sharing options...
Astorius Posted May 16, 2009 Share Posted May 16, 2009 I could not stand Operation Anchorage. Realistic military simulation, my arse. Since when do soldiers melt into matrixy blue stuff, and have unlootable corpses? Can't hack the simulator to give you extra lives (would be cool) or let you keep your wasteland items...AND GAUSS RIFLES DO NOT WORK THAT WAY Link to comment Share on other sites More sharing options...
Trunks Maxamillan Posted May 17, 2009 Author Share Posted May 17, 2009 I could not stand Operation Anchorage. Realistic military simulation, my arse. Since when do soldiers melt into matrixy blue stuff, and have unlootable corpses? Can't hack the simulator to give you extra lives (would be cool) or let you keep your wasteland items...AND GAUSS RIFLES DO NOT WORK THAT WAY Remember................ The simulation was created by general Constantin. It was following his perspective, not how it really happened. It was even stated that the simulation was "exaggerated" by the general himself. Link to comment Share on other sites More sharing options...
Tahadar Posted May 20, 2009 Share Posted May 20, 2009 Operation AnchorageBroken SteelThe Pitt (in that order) I liked Anchorage because it removes all the overpowered moded items from player and let his/her skills talk. The ammo part could be solved easy by droping the ammo you had and replenish from dispenser, then drop, replenish, etc. Then pick all from the floor. Not exactly a braintwister. I liked Broken Steel because you 1) the stupid kill stealing Liberty Prime is destoyed (man, I reloade the save and saw the scene like 5-6 times, I wish I could destory that piece of junk myself) 2) you are finally forced to chose a side (and for me to blow the BoS tech scavengers) 3) better enemies. I disliked ALL in The Pitt. I could not find simpaty for any of actors. Each side is ruled by "the final goal escuses the means" principle. One of them is enslaving people in the name of some nebulous goal, the other is ok with kidnaping/butchering an innocent kid. "New" wepons are crap, the 100 pieces of steel ques is just grind, arena fight is just bad joke, I sneak/HS/crit all of opponents without leaving the cage. In the end I just wiped out the whole place. No more moral dilemas, heh. Link to comment Share on other sites More sharing options...
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