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Fallout4 crashing and returning to desktop


Murci85

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I uploaded 210 mods that I selected myself. Everything was fine and dandy, I already fought deathclow in front of the museum, so the game worked without errors for a good hour. Now, however, a problem has appeared that if I move away from the place where the save is loaded, I get exactly the same distance, do anything or go in any direction, and then suddenly the game crashes and throws it into windows without an error message, as if I had closed it with the task manager or similar. I tried to lower the graphic settings, but it doesn't matter if it's 4k ultra or full hd low. I have two tips: either Windows can do it, or one of the 210 mods could be the cause of the problem. Is there a way to filter out which could be the source of the error? Can someone help?
Thanks in advance for your help, good game everyone!

(win10 enterprise)

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Hi Murci.

Ok so first, I'm not trying to chew you out or anything like that. But for clarification purposes, don't you mean "Downloaded" instead of "Uploaded"?

 

So. Secondly, again, not to chew you out. But from the sounds of this, it sounds as though you installed a very large number of mods all at once. Which, if that's the case... that is not something that you want to do. You want to install only a few mods (2 or 3) at a time, and then take the time to test them out, on a test save, made specifically for testing mods on.

 

In my experience the types of crashing that you are having sounds a lot like what happens when people make too many drastic changes to their load order. Specifically, the word "order".

What happens is that everytime you load the game with mods installed, each of those mods is assigned an ID number by the game. Those ID numbers are then saved into the data of your game saves. Those ID numbers, are assigned according to where they are in the list of your mods. Example: 1-250. So the 5th mod in your LO is going to be assigned a number starting with something from 02 to 06. (The main .esm file is always 01, and DLC files take the 02-05, depending on which DLCs you have). ((Wait! Is there 4 or is it 5 DLCs?? LOL))

Depending on the type of mod that gets moved around in the Load Order (LO), if done in small amounts, the game is able to compensate for it. But when multiple mods get assigned new ID numbers, and then get saved... those numbers don't correspond with the data that is in previous saves. And the game has an aneurism, and crashes to desktop (CTD) like what you are experiencing.

That's why you get the message when you remove mods. "The mod XX is missing, are you sure you want to do this?" when you start the game up, after deactivating a mod.

 

Before going through the process of trying to figure out if this is being caused by a mod conflict, I would try 2 things.

1) Make sure the game installation is ok, or that it's not a hardware issue, by creating a new character, and running the game vanilla, or with bare minimum of mods. Test the game/computer integrity.

2) Set all these mods as active. Create another new character, and see if that one will run ok, without making ANY further changes to your load order. No moving mods around, no deactivating mods, no adding new mods.

 

If you still get the crashes that way, it could be a few things. It could be that you have mods that just don't work or don't work together. It could be mods that need to be moved around, because they're in conflict.

 

The fundamental lesson here tho, is that players need to be very careful about how they use mods, because of how easily the save files can become damaged, without knowing it.

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StormWolf01

 

Sorry for the lame wording! I'm Hungarian and Google Translate is not my friend :sweat:

 

If I understand correctly, the game cannot assign load IDs to mods in such a large amount at once. I think I understand so far, but please correct me if I misunderstood you...

 

Are you suggesting that after I test my system with the vanilla version, for example after installing every fifth mod, I take a completely new character out of the shelter and out into the open, to test 210 mods? That's at least 40 hours! :facepalm: :wallbash: :confused: :laugh:

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Hi Murci. Ok thank you for letting me know that you are using translate. I will try to be easier to understand! :smile:

Translate does not do good, with talk of computer things. :sad:

 

The game can assign the numbers in large amounts.

It can not change those numbers in large amounts.

 

I want you to test if it is the mods that are the problem. Or if it is your save game (I hope that translates, I do not know other words :sad: ) that is the problem. Because of the change to the numbers.

 

What I want to you to test is to play the game on a new person. For a hour or so, with no mods turned on. To make sure that is not your game that is the problem.

 

Then after you make sure the game runs good, turn on all the mods, and try playing it again for some time. Still play that new person. Not the one that makes your game not work. To make sure that it will still play ok.

 

If it plays ok, the problem was your save game. If it does not play ok, then there is a problem with one, or more of the mods that you have in the game.

 

Please let me know if that does not translate good. Or if there is part of it that you do not understand :wink: :smile:

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First thing to note, is:

I SAVE CONSTANTLY!

 

This game is notoriously unstable. So many things can go wrong on their own, and they do too. :teehee:

 

If/when what you describe happens to me the first things to check are:

Load an earlier save and try the same thing to see if problem is repeatable, yours is so you did that right. :wink:

Try doing something completely different if that doesn't work.

 

Open the console ~

type coc vault111ext

This will transport your character to the vault entrance where you started in the wasteland, (generally a fairly safe/low population area).

Go back to where problem occurred, or avoid it completely until other quests are given/completed.

 

Sometimes thing glitch out.

It won't be the first or last time something like this will happen.

(See above note about saving constantly).

 

StormWolf01 is telling right, a few mods, test for results, add a few more. (Yeah, it's a lot of time).

210 is a lot of moving parts, and too much to troubleshoot all at once.

It'll get better over time as you gather what is going on in the game and with files.

 

Quick method of testing:

turn off half your mods and test, if problem persists reverse the process.

now you know which half has the problem.

Do the same thing with the half where the problem exists half again test, half again test, until you narrow in on the mod responsible.

You by way of search or someone here might be able to figure out that very problem, or point you to how/whether it can be fixed by a mod, you, or if its a bug, glitch or feature.

 

Sometimes its as simple as trying to go through a door when an affinity speech/dialogue is waiting to happen, or a complete incompatibility, or a missing file, or patch.

Another reason to mod incrementally. :thumbsup:

 

Note: a big part of computer literacy involves, Reading!

 

Important: Read all documentation for all mods for best results, always. :geek:

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StormWolf01

 

Thanks for the help, so at least I know which way to go!

In the morning I wiped everything off the machine in my kiin, but before I tried to run vanilla with all mods turned off and it was very strange but all mods were still active.

Now I even removed the memory from the entire computer for both vanilla and vortex. I will install the mods by testing after a few pieces.

Blinxys advice was also great, I didn't even think of halving the mods when testing!

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Hi Murci! :) Im glad to hear that testing the game has gone well!

I understand what you mean. When I had moved my game over to another computer, I had changed my load order around a lot. I started up the game, and it was crashing a lot. Usually in the first 5 minutes of playing. I was at the point of thinking "How far will I get, before it crashes?"

And wondering if it was the computer. Or the game, on that computer.

 

My next suggestion is to look at your load order. See if there are any changes to it that you want to make. If there is, make them now.

Then activate your mod list, and create a new person. Test your load order / mod list with the new person. That will tell you if the mod list works, or if there are changes that need to be made.

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