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jkruse05

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I've been working on a project for a while ( http://www.fallout3nexus.com/downloads/file.php?id=5212 ) The first meshes that I edited, from the vanilla game and Operation Anchorage, worked just fine, but after editing the Tribal and Hellfire Power armors they won't work properly. They both show up invisible in the game. So, I'm asking because I don't remember, those of you who are having success with this sort of thing, what import/export settings do you use?
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OK, anyone? Seems like a simple request. Somebody that uses Blender, and it works for you, what settings do you use.

 

choose fallout export, set to default

then set the following shader settings:

 

z buffer

shadow map

shadow frustum

empty

unknown31

export dismemberments

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choose fallout export, set to default

then set the following shader settings:

 

z buffer

shadow map

shadow frustum

empty

unknown31

export dismemberments

 

Awesome, that did the trick. Thanks for getting me back on track.

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