jkruse05 Posted May 15, 2009 Share Posted May 15, 2009 I've been working on a project for a while ( http://www.fallout3nexus.com/downloads/file.php?id=5212 ) The first meshes that I edited, from the vanilla game and Operation Anchorage, worked just fine, but after editing the Tribal and Hellfire Power armors they won't work properly. They both show up invisible in the game. So, I'm asking because I don't remember, those of you who are having success with this sort of thing, what import/export settings do you use? Link to comment Share on other sites More sharing options...
jkruse05 Posted May 16, 2009 Author Share Posted May 16, 2009 OK, anyone? Seems like a simple request. Somebody that uses Blender, and it works for you, what settings do you use. Link to comment Share on other sites More sharing options...
Yossarian22 Posted May 16, 2009 Share Posted May 16, 2009 OK, anyone? Seems like a simple request. Somebody that uses Blender, and it works for you, what settings do you use. choose fallout export, set to defaultthen set the following shader settings: z buffershadow mapshadow frustumemptyunknown31 export dismemberments Link to comment Share on other sites More sharing options...
jkruse05 Posted May 16, 2009 Author Share Posted May 16, 2009 choose fallout export, set to defaultthen set the following shader settings: z buffershadow mapshadow frustumemptyunknown31 export dismemberments Awesome, that did the trick. Thanks for getting me back on track. Link to comment Share on other sites More sharing options...
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