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DarkD111

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I am just searching for some mods which aren't glitchy, and feel completed. I have been having a hard time doing that... I am mainly looking for mods which

 

-improve existing graphics

-add new npc's to the level lists (Not just new textures but whole new creatures, like a dragon that breathes fire or something.)

-Monster transformations!!! (In morrowind, the expansion Bloodmoon offered a werewolf transformation. Are there similar mods in Oblivion?)

-General mods which fill in plot holes in the oblivion gameplay. I noticed one that said it would add more daedra throughout the land and not just at portals, which would match the spread of portals in the land.

 

I am looking for recommendations because filtering hundreds of mods which look like 90% of them won't meet my expectations is a little hard. Surely you guys found some good ones which you wouldn't mind sharing. Just as long as they don't alter or damage the actual main quest or important npc's.

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Graphics: Qarl's Texture Pack III

New NPC's and creatures: Martigens Monster Mod and Oblivion Alive. For dragons use Akatosh Mount (rideable flying dragons)

Monster transformations: Werewolves - Curse of Hircine.

General gameplay: Anything by the Dragon Captions team, Kvatch Rebuilt, Origin of the Mages Guild.

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Graphics: Qarl's Texture Pack III

New NPC's and creatures: Martigens Monster Mod and Oblivion Alive. For dragons use Akatosh Mount (rideable flying dragons)

Monster transformations: Werewolves - Curse of Hircine.

General gameplay: Anything by the Dragon Captions team, Kvatch Rebuilt, Origin of the Mages Guild.

 

Another good transformation mod is M.O.E.

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