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Lights Problem


edxx89

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Hi guys,

I'm having an issue with some lights, as you can see in the picture, the light is really bad - it's just a yellow blob. Funny thing is, this issue just happens with some lights, not all. I have some lights mods, but I've not been able to found the problem for this issue. Is anybody able to help or guide me in the correct path?

 

The lights mods I have:

ENB Lights Overhaul 1.1

Ultra Interior Lighting 2.3

Enhanced Lights and FX 1.0

ELFX and UIL Merged Patch 0.5

(?) REACTOR - A FALLOUT4 ENB 1.3.5

 

Thanks in advance!!

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That is a lot of lighting adjustments. :wacko:

 

All I can think of off the top of my head, is I think you can turn off fake lights in ENB overlay settings. (Shift + Enter by default).

Check the merge patch in FO4edit and make sure ELFX and UIL merged patch have masters sorted by right-clicking on it "sort masters".

If those two (and technically ALL Master files), are indeed in the order they should be in relative to one another and what each mod expects.

The ENB lights overhaul may be over the top... IDK. :unsure:

 

Anyway, check the load order. each on is overwritten by next. there is only one answer when all is said done.

Check master sorting in each mod.

Who says What LAST get's the final say on all things appearing in-game. :yes:

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Enable the NAC Enb Patch to disable handling of interior lighting, if you have not done so already, might solve the problem - do this via NAC holotape.

 

but ye that does seem to be a bit overkill on the lighting based mods lol, it could be an issue with UIL and ELFX together, Or Not Enabling said patch above. or an ENB Effect, light source looks to be blurred, so potentially *Bloom* that is causing it to blur. as for the yellow blob, ye likely UIL & ELFX being ran together, said patch might of missed the light potentially.

 

fake lights should be disabled by default. so it should not be that

 

id personally either go with ELFX or UIL, Not Both.

Edited by G4M3W1NN3R
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