amokrun1 Posted November 30, 2022 Share Posted November 30, 2022 I want a certain dialogue option to appear only once Veronica has become my companion at least once. It's fine for the option to remain when I talk to her after dismissing her, I just don't want it to appear before recruiting her the first time. Link to comment Share on other sites More sharing options...
madmongo Posted November 30, 2022 Share Posted November 30, 2022 While she is your companion, you can check VNPCFollowers.bVeronicaHired (1 = Veronica is hired). So in the dialog conditions you would have two conditions: 1.Condition Function: GetIsIDFunction Parameters: NPC: Veronica 2.Condition Function: GetQuestVariableFunction Parameters: Quest: VNPCFollowers Variable Name: bVeronicaHired This gets cleared out when you dismiss her, so your dialog option won't show up if you dismiss her, unless you hire her again. Based on your post it doesn't seem like you care, but if you want the option to appear after she has been fired you will have to check VNPCFollowers.bVeronicaFired. This starts out as zero, and gets set to 1 when you dismiss her. It gets reset to 0 if you hire her again. Link to comment Share on other sites More sharing options...
amokrun1 Posted December 2, 2022 Author Share Posted December 2, 2022 Thanks for the reply madmongo. I actually used the bVeronicaAvailable variable and it worked fine. Link to comment Share on other sites More sharing options...
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