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How to make dialogue option available with companion joining you?


amokrun1

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While she is your companion, you can check VNPCFollowers.bVeronicaHired (1 = Veronica is hired).

 

So in the dialog conditions you would have two conditions:

 

1.

Condition Function: GetIsID

Function Parameters: NPC: Veronica

 

2.

Condition Function: GetQuestVariable

Function Parameters: Quest: VNPCFollowers Variable Name: bVeronicaHired

 

This gets cleared out when you dismiss her, so your dialog option won't show up if you dismiss her, unless you hire her again.

 

Based on your post it doesn't seem like you care, but if you want the option to appear after she has been fired you will have to check VNPCFollowers.bVeronicaFired. This starts out as zero, and gets set to 1 when you dismiss her. It gets reset to 0 if you hire her again.

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