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Famous Brown Face bug


BigBallsLarry

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BigBallsLarry Thanks for the tips regarding load order that you posted here. I've applied the them to my LO just in case. With the high poly faces brown face bugfix script update you don't have to fiddle around with textures, the script takes care of that (at least for the player char). I haven't had problems with companion's brown faces in a while, not sure if that's just luck or not (: At some point I was using one of the separate bugfix mods.

 

Like I said Stormie I wish I had a better answer on how I got the bug to go away. I pretty much just followed that tutorial I mention earlier and after I disabled the 4k face and makeup textures it had me install it just worked. Load order in itself is a equally big factor as actually having matching textures. I'm till looking around to see if there is anyone else with a different solution thats more concise and works with a broader rang of mods used. That why I made this post in the first place, to find a solution that works no matter what mods someone uses, not just I got it to work with these but I can never touch anything or it breaks.

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This whole time it should be mentioned that I've been using Vortex for Fallout. I've been looking into how to use FO4edit and how resolve conflicts with it (brown face bug inparticular) I was watching a video made by ScreamingLake on youtube about how it works and I noticed that he's using Fallout 4 Mod manager instead of Vortex. From what I can tell it seems like it deals with mods better than Vortex and has a much more refined way of dealing with load order. Should I be using Fallout 4 Mod manager instead of Vortex? Would it cause problems with my existing mods and saves in my game if I switch to Fallout 4 Mod manager? Is it just better than Vortex?

Edited by BigBallsLarry
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This whole time it should be mentioned that I've been using Vortex for Fallout. I've been looking into how to use FO4edit and how resolve conflicts with it (brown face bug inparticular) I was watching a video made by ScreamingLake on youtube about how it works and I noticed that he's using Fallout 4 Mod manager instead of Vortex. From what I can tell it seems like it deals with mods better than Vortex and has a much more refined way of dealing with load order. Should I be using Fallout 4 Mod manager instead of Vortex? Would it cause problems with my existing mods and saves in my game if I switch to Fallout 4 Mod manager? Is it just better than Vortex?

I heard Vortex nowadays is a good mod manager, but from my personal experience, Mod Manager 2 is the best one and not only especialized in FO4.

Don't be afraid to switch your mod manager, that shouldn't have any effect into your savegames neither your mods if load order and install options are correct. MO2 works with a Data esctructure independent from the data folders of the game and keep them separated, then "injects" everything when the game is launched, so, if any conflict or trouble with your mods setup it's easy to amend or turn back the situation. Also, it is easy to use when you understand it. Basically, (if i'm not wrong) Vortex is more "automatized" and MO2 is more "manually", load order of mods and plugins is the main point.

 

Don't be afraid to mess up with FO4Edit, the most important point you have to take in consideration with mods, modding and their tools is to do backups of everything. FO4Edit also does backups of the files you are touching/changing (always ask you for to do that before close the program if you forget it). So, play with it, check the results of your changes and improve them or just restore them if something goes wrong or just you don't like it.

Remember, doing backups of your savegames, and your mod files before you install or modify anything, is the way to be safe and to restore your game and mods confirguration. GamerPoets has good and easy tutorials to understand the basics of MO2 and FO4Edit.

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I am also having the 'Brown Face' scenario, also my character sometimes goes all shadowy, I do not use the Hi-Res textures from Beth Net that you download via Steam as this causes a conflict with Sim Settlements 2. I do not use any body textures or face textures, but what I have noticed, whatever is causing this issue is caused by a specific mod. Most of my mods I have installed are the Sim Settlements 2, Some weapon skin packs from the Creation Club, some extra quests like Rise of the Commonwealth, Vault 700, ect,ect. If I run the vanilla game I have no issues, buy running 180 mods on my game makes it hard to break down which one is the causing factor. I just let it go as the next time I go and talk to another NPC it reverts back to normal.

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I am also having the 'Brown Face' scenario, also my character sometimes goes all shadowy, I do not use the Hi-Res textures from Beth Net that you download via Steam as this causes a conflict with Sim Settlements 2. I do not use any body textures or face textures, but what I have noticed, whatever is causing this issue is caused by a specific mod. Most of my mods I have installed are the Sim Settlements 2, Some weapon skin packs from the Creation Club, some extra quests like Rise of the Commonwealth, Vault 700, ect,ect. If I run the vanilla game I have no issues, buy running 180 mods on my game makes it hard to break down which one is the causing factor. I just let it go as the next time I go and talk to another NPC it reverts back to normal.

If you have any mods that alter NPC appearances that could also cause the bug. You might want to double check some of the plugins for your mods. Although if you are 100% sure you don't have any mods affecting your character or NPC's then you might just want to double check your load order. I seemed to have fixed my problems just by going off of what the mod makers recommend for load order. I'd also like to know if you're using any lighting mods, there might be one that causes this issue to happen. It's unlikely but you never know.

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This whole time it should be mentioned that I've been using Vortex for Fallout. I've been looking into how to use FO4edit and how resolve conflicts with it (brown face bug inparticular) I was watching a video made by ScreamingLake on youtube about how it works and I noticed that he's using Fallout 4 Mod manager instead of Vortex. From what I can tell it seems like it deals with mods better than Vortex and has a much more refined way of dealing with load order. Should I be using Fallout 4 Mod manager instead of Vortex? Would it cause problems with my existing mods and saves in my game if I switch to Fallout 4 Mod manager? Is it just better than Vortex?

I heard Vortex nowadays is a good mod manager, but from my personal experience, Mod Manager 2 is the best one and not only especialized in FO4.

Don't be afraid to switch your mod manager, that shouldn't have any effect into your savegames neither your mods if load order and install options are correct. MO2 works with a Data esctructure independent from the data folders of the game and keep them separated, then "injects" everything when the game is launched, so, if any conflict or trouble with your mods setup it's easy to amend or turn back the situation. Also, it is easy to use when you understand it. Basically, (if i'm not wrong) Vortex is more "automatized" and MO2 is more "manually", load order of mods and plugins is the main point.

 

Don't be afraid to mess up with FO4Edit, the most important point you have to take in consideration with mods, modding and their tools is to do backups of everything. FO4Edit also does backups of the files you are touching/changing (always ask you for to do that before close the program if you forget it). So, play with it, check the results of your changes and improve them or just restore them if something goes wrong or just you don't like it.

Remember, doing backups of your savegames, and your mod files before you install or modify anything, is the way to be safe and to restore your game and mods confirguration. GamerPoets has good and easy tutorials to understand the basics of MO2 and FO4Edit.

 

 

Thank you for the clarification. I'm still in a little bit of a debate with myself to go ahead with the switch to MO2, since for the time being I'm not currently facing any problems. I did a little bit of research on how to make your own patches and what not with FO4edit that I'd like to try someday for more quality of life changes for mods. And yes you're absolutely right, having backups are almost a necessity. Every mod I download I always make a copy and keep them in a folder in a separate drive ( and now that you mention I should also do that with my saves ). It's nice to know that I can also make backups before I make any changes in FO4edit so if need be I can revert to a working state if I break something.

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RaidersClamoring I never had luck with using both Valkyre face textures with CBBE. It almost always causes the brown face bug. for the time being I've decided against using Valkyre face textures, If I get around to making the switch to MO2 and playing with FO4edit I'll see if I can make a patch of some kind to make them play nice with each other. Who knows, maybe I'll one day grow up and be a big shot that makes patches on Nexus....one can only dream ;)

Edited by BigBallsLarry
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  • 2 weeks later...

Ok, I got news, I just did a test run on a new install with a single mod installed...

And got the brownface bug. A La Vanilla.

Didn't even have bodyslide, looksmenu, lmcc or anything in yet. Just in-game makeup on Nora.

Because of the mod's nature there were several insta-death scenarios concurrently, after one it appeared, after the next it disappeared.

Point being there really does not seem to be a fix, it's a glitch, unless one of the provided vanilla textures, decals, shaders, or loaders are funky.

(Any of which is possibly correct on some level).

I vehemently accuse (with prejudice) the green overlay in load screens! :sick:

But there are those well versed in textures that may likely find patient zero.

Should start a Go Fund Me bounty on this... Crowdsource it! :ninja: :pirate: :geek:

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It's interesting that you bring that up Blinx.

I've been watching a series where the players have their mod list, posted with their videos.

Brown Face Fix

Is listed in their load order.

At LEAST every 4th episode or so, ONE of those toons has brownface. :dry:

 

Not helpful, but gonna say it anyway. Bethesda did a real TIHS job with their textures!

Did you know... the textures for the 10mm pistol are actually green?

WTF is their green affection, with this game?

 

For me, the very few occasions that I get hit with it, are when I go indoors. Interior lighting, combined with whatever effects (fog!) tend to be my bane.

(And yes, interior lighting in this game sucks too!)

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