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Linked ref NPC


01Kevin03

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First, make sure the area has a proper navmesh and that the chair is a furniture object that an NPC can use. Next, read up on packages. Packages are the main way in which you can control an Actor's behavior. Each Package represents a behavior that the Actor will perform under certain conditions. In the CreationKit, take a look at DefaultSitLinkCustom01NoEating and DefaultSitLinkCustom01AllowEating to get you started.

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