brendancrab Posted November 28, 2013 Share Posted November 28, 2013 Hello,I'm having an issue with wanderer's edition where some npcs will not equip the guns in their inventory when fighting. For example, I will often kill supermutants that are holding m14's or laser rifles but come at me with their fists as if they have no weapon. Down below is mod list/load order. Any help would be appreciated. I'm running version 6.0 with the 6.03 hotfix.Anchorage.esmBrokenSteel.esmFallout3.esmPointLookout.esmThePitt.esmZeta.esmEVE.esmCRAFT.esmCALIBR.esmFO3 Wanderers Edition - Main File.esmPoint Lookout Reborn by Jcro25.esmStreetLights.esmEnhanced Weather - Rain and Snow.esmDarNifiedUIF3.espEVE Operation Anchorage.espEVE.espFellout-Full.espEVE - FWE Master Release.espEVE - FWE with WeaponModKits.espEVE - FWE Master Release (Follower Enhanced).espEVE Anchorage - FWE DLC Anchorage.espWeaponModKits - FWE Master Release.espFO3 Wanderers Edition - Optional Restore Tracers (automatics only).espFO3 Wanderers Edition - Main File.espFO3 Wanderers Edition - DLC The Pitt.espFO3 Wanderers Edition - DLC Anchorage.espFO3 Wanderers Edition - DLC Broken Steel.espFO3 Wanderers Edition - DLC Point Lookout.espFO3 Wanderers Edition - Followers Enhanced (BrokenSteel).espFO3 Wanderers Edition - DLC Mothership Zeta.espFO3 Wanderers Edition - Alternate Travel.espFO3 Wanderers Edition - Optional Restore Tracers.espGNR Enhanced.espWeaponModKits.espWeaponModKits - BrokenSteel.espWeaponModKits - Zeta.espWeaponModKits - OperationAnchorage.espWeaponModKits - PointLookout.espWeaponModKits - ThePitt.espClassicEnclaveAPA-Better-APA-english.espClassicEnclaveAPA-Better-APA-german.espClassicEnclaveAPA-english.espClassicEnclaveAPA-german.espClassicEnclaveAPA-Replacement-english.espClassicEnclaveAPA-Replacement-German.espFlora Overhaul.espEnhanced Weather - Rain and Snow in Fallout.espEnhanced Weather - REBOOT.espEnhanced Weather - Radioactive Rain and Snow Plugin.espEnhanced Weather - Sneak Bonus during Storms.espEnhanced Weather - Weather Sounds in Interiors.esp1PipboyPDA.espTotal active plugins: 52Total plugins: 52 Link to comment Share on other sites More sharing options...
M48A5 Posted November 28, 2013 Share Posted November 28, 2013 Your load order is a mess. It should always start with Fallout3.esm followed by the DLCs in the order of their release. The exception is Streetlights.esm, it should load before Broken Steel. Use only one of the Restore Tracers, n both. The FWE .esp should be in the same order as the Fallout.esm and DLCs. The compatibility patches (Eve-FWE, etc) should after the last mod they are patching.You should be using B.O.S.S. to sort your load order. http://fallout3.nexusmods.com/mods/10193//? Link to comment Share on other sites More sharing options...
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