Vault_Boyy Posted May 18, 2009 Share Posted May 18, 2009 Hello, i am new to modding games and dont really know alot on the subject, i have recently downloaded the G.E.C.K and created some sort of weapon. I can get the weapon into the game by placing it in an area but im clueless on how to make an enemy have the weapon so that it can be looted, if anyone has any advice it would be greatly appreciated. :thanks: Link to comment Share on other sites More sharing options...
Deleted1084753User Posted May 18, 2009 Share Posted May 18, 2009 You want Items > Leveled Item. Just look through the list, it's pretty self-explanatory for the most part. Pay particular attention to the Cond (Condition), Loot, Vendor and WithAmmo lists, those are the ones you'll be mostly needing to create to add your new weapon to the game. Cond - these are the different conditions the weapon can have when given to NPCs or in Loot.Loot - lists of loot that can be dropped or found in containers (you'll need to set up your WithAmmo lists first though as those are what are referenced in the loot lists)Vendor - lists of items for sale at vendors obviously.WithAmmo - a prepackaged list that contains a weapon (uses the Cond lists to give different condition/health depending on the type of NPC carrying it), a single point of ammo (used by NPCs, otherwise they won't be able to fire their weapon), and a loot entry for ammo which is used upon NPC death to determine how much ammo the NPC has for you to loot. After you've set those up, you'll need to also add your new lists to the NPC lists (BrotherhoodOfSteelWeaponBigGun, EnclaveWeaponPistol, Raider1WeaponGun etc. etc..) so that the NPCs in the game can randomly spawn with your new weapon. Link to comment Share on other sites More sharing options...
Vault_Boyy Posted May 19, 2009 Author Share Posted May 19, 2009 managed to get it working Thanks for the help :thumbsup: Link to comment Share on other sites More sharing options...
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