ghstrdr2k Posted May 18, 2009 Share Posted May 18, 2009 I have tried several pipboy mods but they dont work. I have the folders where they should be and I have archivevalidationinvalidated but the textures still dont change. Is there anything else that I should be doing? Link to comment Share on other sites More sharing options...
TGBlank Posted May 18, 2009 Share Posted May 18, 2009 I have tried several pipboy mods but they dont work. They work, you can't get them to work, that's different. Saying it the way you did, while (sadly) being common amongst users calling for tech support and whatnot, is offensive to modders, and normally a quick indication that user error is likely to be the fault. I have the folders where they should be And that is where?. Have you used any other texture-replacing mods successfully?. and I have archivevalidationinvalidated You mean this? (or fallout 3 unofficial patch, it comes with it). Game patch version?. Link to comment Share on other sites More sharing options...
ghstrdr2k Posted May 18, 2009 Author Share Posted May 18, 2009 I understand sorry for my n00bishness. I have used several different types of textures successfully. Textures I have that work are armor, weapons, and body mods. These all work with no issues. The pipboy textures are not loading, I still get the default pipboy. The link you posted is what I am using, and my copy of fallout has the latest update 1.5 I believe. Link to comment Share on other sites More sharing options...
TGBlank Posted May 18, 2009 Share Posted May 18, 2009 What's the file structure of the pipboy mod?, and where are you putting the files? Link to comment Share on other sites More sharing options...
ghstrdr2k Posted May 18, 2009 Author Share Posted May 18, 2009 /Data/textures/pipboy3000 is the file structure. The *.dds files are in the pipboy3000 folder. There is also a folder called "pc" that is in the "pipboy3000" folder. Also a "interface" folder that goes into the /data/textures Link to comment Share on other sites More sharing options...
TGBlank Posted May 18, 2009 Share Posted May 18, 2009 Sounds about right, as long as you're putting it so it ends up as fallout/data/textures/ *etc*.Confirm this on your fallout folder tho, perhaps windows played stupid and renamed the folder. Link to comment Share on other sites More sharing options...
ghstrdr2k Posted May 18, 2009 Author Share Posted May 18, 2009 Here is where everything is:C:\bethesda softworks\Fallout 3\data\textures\pipboy3000 I am running several other mods too, none of them should affect the pipboy but could that be an issue as well? Link to comment Share on other sites More sharing options...
TGBlank Posted May 18, 2009 Share Posted May 18, 2009 Doubt it, unless any changes the pipboy's mesh (which i doubt). The .dds files inside, any of them named, say, namefile (2).dds or something like that? (in other words, windows autorenaming the file so it wouldnt overwrite the previous one). Other than that... texture size is set to large?. Link to comment Share on other sites More sharing options...
ghstrdr2k Posted May 18, 2009 Author Share Posted May 18, 2009 not sure what you mean about the texture size being too large...here are the files in the pipboy3000 folder: /pcpipboy.ddspipboyarm01.ddspipboyarm01_n.ddspipboybtnglow01.ddspipboydistorteffectmap.ddspipboyglove01.ddspipboyglove01_n.ddspipboyscanlines.ddsscreen.ddsscreen_n.ddsscreenglare.dds Link to comment Share on other sites More sharing options...
TGBlank Posted May 18, 2009 Share Posted May 18, 2009 Files seem ok. I meant ingame, are the texture sizes set to small, medium or large? (use large). Have you tried other pipboy replacers?. Perhaps one that you installed screwed things for the others, delete everything inside the pipboy3000 folder and install the mod again and check. Link to comment Share on other sites More sharing options...
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