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A Manor and town that "grows" with the player


georgejbps

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Just an idea. I'm not a modder so I would have no idea how to do it but, he's an idea. IF you followed history, you know that once one is made a "noble" (Thane) he/she becomes an important person. and as their proses grows, along with there home, merchants tend to try to sell stuff to them or buy things they acquire from there "adventures" Sort of "door to door" sales. As the "dragonborn" becomes more famous (levels up) more merchants want to deal with him.

Here's the Idea. The player instead of getting Breezehome, request a plot of land (with plenty of space)...he builds a modest home, as he levels up merchants come to him instead of him going to Whiterun. Then eventually merchants build kiosks close to the manor (which can be added on as the dragonborn levels up. then the kiosks become establishments...a "town" is born. With a town comes walls, guards and taverns. The idea is the Manor/town "grows" with the player, AS, he levels up. None of that getting 20 mods to create an "instant empire". You would have to EARN it!

This could add MANY new factions to the game. The dragonborn could build the merchants buildings and ret them out. Determine who gets to be an "overseer", were the walls go, how becomes a housecarl, a merchants "guild" Should there be a "brothel"? outside of the walls? How to get out of the "city" if bandits (or the war) attack. It all up to your imagination! Keeping it in the contexts of the game and at least in the same era!

Just an Idea. I know this would take LOTS of skills and a vast knowledge of graphic art and the creation kit but I'm sure that if someone WANTED to do it, it could be done!

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