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Posted

Doing a modded play through, and I bought myself an Anti-Material Rifle. I have .50 MG rounds, .50 MG (AP), and .50 MG (EXP). It won't let me select the explosive rounds. They ammo type is greyed out as if it didn't match the weapon, but I can use regular, and armor piercing. I also can't switch to it using the "2" key.

 

Anyone experience or come across a conflict like this before?

Posted

that ammo is GRA expansion right?

 

one of your mods is overriding that mod. youd need to find a patch for it or mod the esp yourself to get it to work with the formlists, or track down which mod it is and disable it.

  • 10 months later...
Posted
I'm going to guess you have caliber. Since i've had it I can't use the explosive rounds either. Same deal. I also, like an idiot accidentally added it to my custom mod and now can't disable it without a great deal of effort to rebuild that entire mod... which is huge. if you've found a way to fix it without simply disabling it i'd love to know.
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