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Weapon Effect (cripple thing)


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Alright, I'll try and be brief. I want a personal-use mod that cripples all body parts per hit. The problem is, when I mouse over the gun on the pipboy, the game crashes. i assume this is from having to many effects interferes with something. So, I am trying to make it all one effect. This means making, and I believe scripting, a custom one, which I am having a hard time with. Could someone help me with this?
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If you don't need the Crit Effect, you could try using that slot instead of a weapon enchant. Make an Actor Effect with all the cripple effects, set it as the Crit Effect of your weapon, untick the On Death box, jack up your Crit % and set your Crit Damage the same as your Weapon Damage. Not sure if it'll work exactly, but I've been able to make something similar work out after some fudging.
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Well, I did some experimenting. As far as scripts go, I tried using DamageActorValue to set all the body part health to 0, but that doesn't actually result in crippling. They're just on the verge of being crippled and hitting them again doesn't actually do anything (they'd have to get damaged by something other than the crippler weapon). I can't think of what else could get the desired effect. Unless someone else knows, you may have to either pick which parts are most essential or use the same method as Abbreviated Effects as a workaround.
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