Fanman72 Posted May 22, 2009 Share Posted May 22, 2009 Before I updated to 1.5 from 1.4, and before I downloaded all 3 DLC and i downloaded and installed the following mod: http://www.fallout3nexus.com/downloads/file.php?id=2592 Sig Sauer 14mm Auto Pistol Now using the weapon even after the updates still works like a charm. No problem. However, trying to summon the item or its ammo using the console isn't working. It keeps on acting as if the item number does not exist. Has anyone run into this problem, for any item or weapon mod for that matter? Is there a way to work around it? Link to comment Share on other sites More sharing options...
TGBlank Posted May 22, 2009 Share Posted May 22, 2009 You're using the wrong id hex number to call the ammo. id hex numbers are in the following format: XXYYYYYY XX = load order position. YYYYYY = Item's id code within the mod. Since you added the dlcs, you need to use a different XX when calling additem from now on. FOMM should be able to tell you what is the mod's position. Link to comment Share on other sites More sharing options...
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