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Weapon/Item mod compatibility with v1.5 & DLC HELP!!!


Fanman72

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Before I updated to 1.5 from 1.4, and before I downloaded all 3 DLC and i downloaded and installed the following mod:

 

http://www.fallout3nexus.com/downloads/file.php?id=2592

 

Sig Sauer 14mm Auto Pistol

 

 

Now using the weapon even after the updates still works like a charm. No problem. However, trying to summon the item or its ammo using the console isn't working. It keeps on acting as if the item number does not exist.

 

Has anyone run into this problem, for any item or weapon mod for that matter? Is there a way to work around it?

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You're using the wrong id hex number to call the ammo. id hex numbers are in the following format:

 

XXYYYYYY

 

XX = load order position.

 

YYYYYY = Item's id code within the mod.

 

Since you added the dlcs, you need to use a different XX when calling additem from now on. FOMM should be able to tell you what is the mod's position.

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