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Why isn't my randomised start mod randomising my start?


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This wiki page describes how to set up doors with random destination.

 

I think that page is right. It ONLY works for Oblivion gates. I tried it myself and found that the random door thing is done on the base door object. So, I tried to setup a door with several Mage Guild halls as the destination cells. I plopped this door somewhere and then tried it with my current character. I made no changes to the door ref, assuming that the base door would do the work. When activated, nothing happened. It said "this door goes nowhere" (or something like that).

 

So, you're going to have to write a script to do it.

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